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Author Topic: To build a good sniper  (Read 4817 times)

Re: To build a good sniper
« Reply #15 on: April 02, 2010, 04:59:25 pm »

Depents... Its only +5 dmg.
And 5% crit can be much more dmg then just the 5 dmg...

and if you do it well with a (crit) sniper you can get 95%crit on eyes
And livegiver... i mean in pvp every HP is welcome :P really
But... i dont think there is a perfect build. everyone has his own ideas and thats good :)

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Zeck

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Re: To build a good sniper
« Reply #16 on: April 02, 2010, 05:04:17 pm »

I guess it depends on what you really want to do with your sniper.
Pure pvp, able to loot or not, teamplay or not, professions (typically medic and how many you can afford with 5 INT).
Sharpshooter might be cool to maximize your chance at max range.
Weapon Handling is really appreciated if you need points on your special and if you want to avoid spending your time taking drugs.
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Wannabe smuggler.
Re: To build a good sniper
« Reply #17 on: April 02, 2010, 05:07:53 pm »

 :-\ Hmm, isn't 5 INT a bit too low for a sniper? How much do you think a pure PvP sniper needs to put into a gun skill?
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Zeck

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Re: To build a good sniper
« Reply #18 on: April 02, 2010, 05:17:01 pm »

the more the better, especially for a sniper. (more than 200 is cool to shoot between the eyes at 50 hexes.)
Can't say for sure cause I never tried less than 7 or 8 for a sniper/medic.
And my 7 INT medic (which SPECIAL sucked) never made it to lvl 3 medic.

I saved him from the deleteself cause he had 10 perception, Sharpshooter and 237 in Small guns.
And i had fun playing it.
You might reach something like 220 in small gun and still get your lvl 3 doctor with 7 INT.

But anyway as Nukeitall said, there are different possibilities, depending on the way you play.
« Last Edit: April 02, 2010, 05:20:30 pm by Zeck »
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Wannabe smuggler.
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