Other > Closed suggestions

Craftable crates boxes

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Hololasima:
Maybe. I mean chest to tents and bases. Nobody can say that it will be useless thing.
It will be very usefull and helpfull to everyone.

RavenousRat:

--- Quote from: Hololasima on April 01, 2010, 09:18:12 pm ---Maybe. I mean chest to tents and bases. Nobody can say that it will be useless thing.
It will be very usefull and helpfull to everyone.

--- End quote ---
But tent is unlimited already. You can store all materials inside or outside tent, but not in crate. The same with armors. Crate has enough weight capacity already.
But again... chests/shelves/refrigerator/crate/pot = static object. I don't think it's possible to spawn it and don't reload location, so you'll need to get all your items from your tent location/crate somewhere, and only then "install" your chest or something. But again, I don't know on 100% if it so or not.

Sarakin:
It is possible with workbenches, so why not with other lootable objects ? Afaik, backpacks could be exploited by duplicating objects in it or sth like that

RavenousRat:

--- Quote from: Sarakin on April 01, 2010, 09:28:29 pm ---backpacks could be exploited by duplicating objects in it or sth like that

--- End quote ---
Are you sure on 100%? Even if you do. Much changed since first beta test or something. I think this problem can be solved, even if it existed.

Doktor X:

--- Quote from: RavenousRat on April 01, 2010, 09:05:01 pm ---Adding "something static" to the map will reload all map, so you'll lose all your mercs and items in a tent. As far as I know. Without reloading whole location it's impossible to add static objects. May be I'm wrong.

--- End quote ---

Before the wipe, we found a pickable locker. We put the locker in out base, and the second we put in the middle of ncr market. No map reloads, no item disapearing and such. Stored items in that locker also didnt disapear so technicaly it should work.

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