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Author Topic: Changelog 01/04/2010  (Read 22788 times)

Re: Changelog 01/04/2010
« Reply #60 on: April 08, 2010, 11:01:53 am »

its times like these that i wish i listened to what my mother used to say when i was young.
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Re: Changelog 01/04/2010
« Reply #61 on: April 08, 2010, 11:03:01 am »

Any simple info from devs would be really nice.
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Re: Changelog 01/04/2010
« Reply #62 on: April 08, 2010, 11:49:32 am »

Any simple info from devs would be really nice.

I'm nice:

"Up"
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Re: Changelog 01/04/2010
« Reply #63 on: April 08, 2010, 02:02:43 pm »

Umm... just reviewing the 3D mobs. Deathclaw looks badass, He is exactly like he needs to look like, except the green thingy on its back just doesn't make it look right. As any other model - the red target indicator doesn't work. Dessert stalker is badass too, but it looks weird without a shadow and its attacking animation is too long. No target indicator and sound doesn't work too. Havn't seen any other 3D monster.
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Re: Changelog 01/04/2010
« Reply #64 on: April 08, 2010, 02:29:05 pm »

The missing shadow and outlines are because of your graphic card, which most likely doesn't support the used shader.
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Re: Changelog 01/04/2010
« Reply #65 on: April 08, 2010, 02:38:15 pm »

you use shaders 3.0 ?
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Re: Changelog 01/04/2010
« Reply #66 on: April 08, 2010, 07:39:46 pm »

Ummm... sorry, but you want to say that a Nvidia 6200 can't make shadows and outlines? it has 3.0 shaders, 256mb vram and it just can't show such plain stuff? That sounds just ridicolous! Van Buren models were made in somewhere like 2003 and it can't show such plain stuff? You must really be joking!
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Re: Changelog 01/04/2010
« Reply #67 on: April 08, 2010, 07:53:58 pm »

The missing shadow and outlines are because of your graphic card, which most likely doesn't support the used shader.
I wonder, does someone know, what are the actual requirements for having everything display alright? :)
Edit: I mean I can play all modern 3d games without any trouble, but I can't see the highlights here. And it doesn't seem, that the graphics are so stunning, that my card is old for it.
« Last Edit: April 08, 2010, 07:55:56 pm by Raegann »
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Re: Changelog 01/04/2010
« Reply #68 on: April 08, 2010, 08:01:21 pm »

Ummm... sorry, but you want to say that a Nvidia 6200 can't make shadows and outlines? it has 3.0 shaders, 256mb vram and it just can't show such plain stuff? That sounds just ridicolous! Van Buren models were made in somewhere like 2003 and it can't show such plain stuff? You must really be joking!

FOnline is not Van Buren. It's not the same engine and it doesn't use the same technics. And yes, Van Buren models don't have shadows. In fact, no 3d model has shadows. They are generated in the game.

There was a bug thread somewhere about not visible outlines, etc. I wrote there that people shall post their fonline.log file. So far only a few people have done this.
« Last Edit: April 08, 2010, 08:04:06 pm by Lexx »
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Re: Changelog 01/04/2010
« Reply #69 on: April 08, 2010, 08:45:50 pm »

For me, I got instant disconnections all time when I'm close to exit grids to leave a place.

same  happens  for me  too.
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Re: Changelog 01/04/2010
« Reply #70 on: April 08, 2010, 11:03:13 pm »

FOnline is not Van Buren. It's not the same engine and it doesn't use the same technics. And yes, Van Buren models don't have shadows. In fact, no 3d model has shadows. They are generated in the game.

There was a bug thread somewhere about not visible outlines, etc. I wrote there that people shall post their fonline.log file. So far only a few people have done this.

Doh! I fail, 1:0 Lexx is winning. Heres the log file
Code: [Select]
[Game Options]
Language=engl
RemoteHost=94.23.237.127
RemotePort=2238
ProxyType=0
ProxyHost=127.0.0.1
ProxyPort=1080
ProxyUser=
ProxyPass=
DefaultCombatMode=2
MusicVolume=100
SoundVolume=100
GlobalSound=1
ScreenWidth=1024
ScreenHeight=768
FullScreen=1
AlwaysOnTop=0
Light=20
ScrollDelay=4
ScrollStep=32
MouseSpeed=2
TextDelay=3000
DamageHitDelay=0
Sleep=10
LangChange=0
IndicatorType=2
InvertMessBox=0
WinNotify=1
SoundNotify=0
DoubleClickTime=200
CombatMessagesType=0
FonlineDataPath=.\data
PatchDatPath=fonline.dat
FlushValue=100
BaseTexture=128
VSync=1
BackGroundClear=1
Logging=1
LoggingTime=0
MasterDatPath=D:\Games\Fallout2\MASTER.DAT
CritterDatPath=D:\Games\Fallout2\CRITTER.DAT

Anything wrong with it?
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Re: Changelog 01/04/2010
« Reply #71 on: April 08, 2010, 11:07:39 pm »

Doh! I fail, 1:0 Lexx is winning. Heres the log file
(..)
Anything wrong with it?
1. This is not a log file, this is FOnline.cfg. You're lookin' for FOnline.log.
2. I believe you should post it in the topic in bugs, which was already created.
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Re: Changelog 01/04/2010
« Reply #72 on: April 08, 2010, 11:29:17 pm »

Doh, tripple FAIL!!! **** this. Where the hell do I find such a file, there isn't such a .log! Oh, now I found it! I got lucky because I almost did already a quad FAIL >.< I hope it is the correct file.
Code: [Select]
Starting FOnline (version 0173-4A)...

FEngine Initialization...
DirectInput init...
DirectInput init success.
Sprite manager initialization...
Sprite manager initialization complete.
Sound manager initialization...
Sound manager initialization success.
Loaded<139> critter types.
Resource manager initialization...
Resource manager initialization complete.
Bind all imported functions...success.
Resource manager initialization...
Resource manager initialization complete.
Resource manager initialization...
Resource manager initialization complete.
Resource manager initialization...
Resource manager initialization complete.
Resource manager initialization...
Resource manager initialization complete.
Resource manager initialization...
Resource manager initialization complete.
Resource manager initialization...
Resource manager initialization complete.
Resource manager initialization...
Resource manager initialization complete.
Resource manager initialization...
Resource manager initialization complete.
Resource manager initialization...
Resource manager initialization complete.
Resource manager initialization...
Resource manager initialization complete.
Resource manager initialization...
Resource manager initialization complete.
Resource manager initialization...
Resource manager initialization complete.
Animation3dXFile::GetXFile - X file not found, file<CR_HumanMaleNormal.x>.
Animation3dXFile::GetXFile - X file not found, file<CR_HumanFemaleNormal.x>.
Animation3dXFile::GetXFile - X file not found, file<CR_HumanFemaleNormal.x>.
Animation3dXFile::GetXFile - X file not found, file<CR_HumanFemaleFat.x>.
Animation3dXFile::GetXFile - X file not found, file<CR_HumanFemaleNormal.x>.
Animation3dXFile::GetXFile - X file not found, file<CR_HumanFemaleStrong.x>.
Animation3dXFile::GetXFile - X file not found, file<CR_HumanFemaleNormal.x>.
Animation3dXFile::GetXFile - X file not found, file<CR_HumanFemaleWiry.x>.
Animation3dXFile::GetXFile - X file not found, file<CR_HumanMaleNormal.x>.
Animation3dXFile::GetXFile - X file not found, file<CR_HumanMaleFat.x>.
Animation3dXFile::GetXFile - X file not found, file<CR_HumanMaleNormal.x>.
Animation3dXFile::GetXFile - X file not found, file<CR_HumanMaleStrong.x>.
Animation3dXFile::GetXFile - X file not found, file<CR_HumanMaleNormal.x>.
Animation3dXFile::GetXFile - X file not found, file<CR_HumanMaleWiry.x>.
Init iface...
Load data.
Signature<IntWAmmoCountStr> not found.
Signature<IntWWearProcentStr> not found.
Signature<RegWMain> not found.
Signature<TViewWMain> not found.
Signature<TViewBBack> not found.
Signature<TViewBEnter> not found.
Signature<TViewBContours> not found.
Load sprites.
Signature<TViewWMainPic> not found.
Signature<TViewBBackPicDn> not found.
Signature<TViewBEnterPicDn> not found.
Signature<TViewBContoursPicDn> not found.
Load sounds.
Init iface success
Items manager init...
Items manager init success.
Hex field initialization...
Hex field initialization success.
FEngine Initialization complete.
Network init...
Connecting to server<94.23.237.127:2238>.
Connecting successful.
Network init successful.
Auntification success.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
SoundMngr::LoadACM - File<03wrldmp.ACM> not found.
SoundMngr::Load - Unable to load sound.
Global Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
Get hash of map, pid<218>...Hashes is: t<-378258114>, w<366067344>, s<-742722140>.
Load FO map...Load FO map success.
SoundMngr::LoadACM - File<10labone.ACM> not found.
SoundMngr::Load - Unable to load sound.
Local Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
SoundMngr::LoadACM - File<23world.ACM> not found.
SoundMngr::Load - Unable to load sound.
Global Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
Get hash of map, pid<221>...Hashes is: t<-402536839>, w<1905798687>, s<148469978>.
Load FO map...Load FO map success.
SoundMngr::LoadACM - File<01hub.ACM> not found.
SoundMngr::Load - Unable to load sound.
Local Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
SoundMngr::LoadACM - File<23world.ACM> not found.
SoundMngr::Load - Unable to load sound.
Global Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
Get hash of map, pid<239>...Load map<239.fomap> from cache fail.
Get map...239...New: Tiles Walls Scenery Old:. Map saved.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
Get hash of map, pid<239>...Hashes is: t<-1932047428>, w<1563291168>, s<-927044692>.
Load FO map...Load FO map success.
SoundMngr::LoadACM - File<07desert.ACM> not found.
SoundMngr::Load - Unable to load sound.
Local Ok.
Chosen parameters...Ok.
Quests...Ok.
CFEngine::NetInput - SOCKET_ERROR while receive from server, error<WSAECONNRESET, 10054, An existing connection was forcibly closed by the remote host.>.
Disconnect.
Traffic transfered statistics, in bytes:
Send<11244> Receive<83113> Sum<94357>.
ReceiveReal<373460>.
Disconnect success.
Network init...
Connecting to server<94.23.237.127:2238>.
Can't connect to game server, error<WSAETIMEDOUT, 10060, A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.>.
Network init...
Connecting to server<94.23.237.127:2238>.
Connecting successful.
Network init successful.
Auntification success.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
Get hash of map, pid<239>...Hashes is: t<-1932047428>, w<1563291168>, s<-927044692>.
Load FO map...Load FO map success.
SoundMngr::LoadACM - File<07desert.ACM> not found.
SoundMngr::Load - Unable to load sound.
Local Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
SoundMngr::LoadACM - File<23world.ACM> not found.
SoundMngr::Load - Unable to load sound.
Global Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
Get hash of map, pid<168>...Hashes is: t<882651428>, w<-11471148>, s<1680143130>.
Load FO map...Load FO map success.
SoundMngr::LoadACM - File<07desert.ACM> not found.
SoundMngr::Load - Unable to load sound.
Local Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
SoundMngr::LoadACM - File<23world.ACM> not found.
SoundMngr::Load - Unable to load sound.
Global Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
Get hash of map, pid<169>...Load map<169.fomap> from cache fail.
Get map...169...New: Tiles Walls Scenery Old:. Map saved.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
Get hash of map, pid<169>...Hashes is: t<882651428>, w<-11471148>, s<-74695511>.
Load FO map...Load FO map success.
SoundMngr::LoadACM - File<07desert.ACM> not found.
SoundMngr::Load - Unable to load sound.
Local Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
SoundMngr::LoadACM - File<03wrldmp.ACM> not found.
SoundMngr::Load - Unable to load sound.
Global Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
Get hash of map, pid<161>...Hashes is: t<882651428>, w<-11471148>, s<1312926384>.
Load FO map...Load FO map success.
SoundMngr::LoadACM - File<07desert.ACM> not found.
SoundMngr::Load - Unable to load sound.
Local Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
SoundMngr::LoadACM - File<23world.ACM> not found.
SoundMngr::Load - Unable to load sound.
Global Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
Get hash of map, pid<566>...Load map<566.fomap> from cache fail.
Get map...566...New: Tiles Walls Scenery Old:. Map saved.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
Get hash of map, pid<566>...Hashes is: t<774297920>, w<-1820414521>, s<-577195764>.
Load FO map...Load FO map success.
SoundMngr::LoadACM - File<07desert.ACM> not found.
SoundMngr::Load - Unable to load sound.
Local Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
SoundMngr::LoadACM - File<23world.ACM> not found.
SoundMngr::Load - Unable to load sound.
Global Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
Get hash of map, pid<165>...Hashes is: t<882651428>, w<-11471148>, s<1370393104>.
Load FO map...Load FO map success.
SoundMngr::LoadACM - File<07desert.ACM> not found.
SoundMngr::Load - Unable to load sound.
Local Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
SoundMngr::LoadACM - File<23world.ACM> not found.
SoundMngr::Load - Unable to load sound.
Global Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
Get hash of map, pid<162>...Hashes is: t<882651428>, w<-11471148>, s<-1835526992>.
Load FO map...Load FO map success.
SoundMngr::LoadACM - File<07desert.ACM> not found.
SoundMngr::Load - Unable to load sound.
Local Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
SoundMngr::LoadACM - File<23world.ACM> not found.
SoundMngr::Load - Unable to load sound.
Global Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
Get hash of map, pid<503>...Load map<503.fomap> from cache fail.
Get map...503...New: Tiles Walls Scenery Old:. Map saved.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
Get hash of map, pid<503>...Hashes is: t<-1652268381>, w<-11471148>, s<-1887538777>.
Load FO map...Load FO map success.
SoundMngr::LoadACM - File<07desert.ACM> not found.
SoundMngr::Load - Unable to load sound.
Local Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
SoundMngr::LoadACM - File<23world.ACM> not found.
SoundMngr::Load - Unable to load sound.
Global Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
Get hash of map, pid<566>...Hashes is: t<774297920>, w<-1820414521>, s<-577195764>.
Load FO map...Load FO map success.
SoundMngr::LoadACM - File<07desert.ACM> not found.
SoundMngr::Load - Unable to load sound.
Local Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
SoundMngr::LoadACM - File<03wrldmp.ACM> not found.
SoundMngr::Load - Unable to load sound.
Global Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
Get hash of map, pid<164>...Hashes is: t<882651428>, w<-11471148>, s<-1132271211>.
Load FO map...Load FO map success.
SoundMngr::LoadACM - File<07desert.ACM> not found.
SoundMngr::Load - Unable to load sound.
Local Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
SoundMngr::LoadACM - File<23world.ACM> not found.
SoundMngr::Load - Unable to load sound.
Global Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
Get hash of map, pid<566>...Hashes is: t<774297920>, w<-1820414521>, s<-577195764>.
Load FO map...Load FO map success.
SoundMngr::LoadACM - File<07desert.ACM> not found.
SoundMngr::Load - Unable to load sound.
Local Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
SoundMngr::LoadACM - File<20car.ACM> not found.
SoundMngr::Load - Unable to load sound.
Global Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
Get hash of map, pid<566>...Hashes is: t<774297920>, w<-1820414521>, s<-577195764>.
Load FO map...Load FO map success.
SoundMngr::LoadACM - File<07desert.ACM> not found.
SoundMngr::Load - Unable to load sound.
Local Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
SoundMngr::LoadACM - File<03wrldmp.ACM> not found.
SoundMngr::Load - Unable to load sound.
Global Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
Get hash of map, pid<174>...Hashes is: t<-1968968525>, w<104236792>, s<-351166002>.
Load FO map...Load FO map success.
SoundMngr::LoadACM - File<07desert.ACM> not found.
SoundMngr::Load - Unable to load sound.
Local Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
SoundMngr::LoadACM - File<20car.ACM> not found.
SoundMngr::Load - Unable to load sound.
Global Ok.
Chosen parameters...Ok.
Quests...Ok.
Change map...Unload map...Clear sounds...Clear critters...Ok.
Free resources...Ok.
Get hash of map, pid<239>...Hashes is: t<-1932047428>, w<1563291168>, s<-927044692>.
Load FO map...Load FO map success.
SoundMngr::LoadACM - File<07desert.ACM> not found.
SoundMngr::Load - Unable to load sound.
Local Ok.
Chosen parameters...Ok.
Quests...Ok.
Disconnect.
Traffic transfered statistics, in bytes:
Send<29734> Receive<206236> Sum<235970>.
ReceiveReal<1105717>.
Disconnect success.
Script exception: Null pointer access : client_main : void screen_cooldowns() : 2967, 2 : CFEngine::DrawIfaceLayerGame.
Execution of script stopped due to exception.
Context<CFEngine::DrawIfaceLayerGame>, state<Exception>, call stack (2):
  1) client_main : void screen_cooldowns() : 2967, 2.
  0) client_main : void render_iface(uint) : 1816, 4.
FEngine finish...
Disconnect.
Traffic transfered statistics, in bytes:
Send<29734> Receive<206236> Sum<235970>.
ReceiveReal<1105717>.
Disconnect success.
Resource manager finish...
Resource manager finish complete.
Hex field finish...
Hex field finish complete.
Sprite manager finish...
Sprite manager finish complete.
Sound manager finish.
Sound manager finish complete.
FEngine finish complete.
FOnline finished.
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Re: Changelog 01/04/2010
« Reply #73 on: April 09, 2010, 12:54:16 am »

He probably wants you to post it in the original thread (so it's all in one place)

http://fodev.net/forum/index.php?topic=2727.0
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Re: Changelog 01/04/2010
« Reply #74 on: April 09, 2010, 06:32:06 pm »

About 3D issues:

Just after the last wipe I could normally see contours in attacking mode. My friend told me he can't see it. It seemed strange and after some time (and updates) I've noticed I can't see contour any longer. More of it... Sometimes I had all black models (like no light or texture). So what the hell is with it? My card can handle reflexions and dynamic lightning/shadows in newest Stalker but not the contours?
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