Other > General Game Discussion
How much do you enjoy playing FOnline?
Kilgore:
Why to come up with such complicated ideas when all you need is to bring back reasonable experience for killing critters. As I remember, it took more than 15k 5mm ammo to level up ONE 21lvl BG char (also, BGs were more powerful in those times and centaurs/floaters had much less HPs). Now as ammo is a pain in the ass to craft, it's no longer a problem, because accumulating so much of it takes more than 1 day wasted on exping your char.
It was all started by making exp from killing critters diminishing.. FA exping and other "experience exploits" were discovered in order to make your 21 lvl pvp chars. Personally, I think it's pathetic when I have to repeat some stupid things like hitting something and healing it, or other ways to fast exp, instead of just making ammo and going to kill some creatures/raiders/marauders and such. But I'll still do it (like others who like pvp), because to fight effectively, I need 21 lvl powerbuilds as everyone else and I'm not going to fight in serious battles with 3 CH crafter char, despite of how big will be your mouth while speaking about "lame powerbuilds for brainless pvp players".
Sius:
--- Quote from: Kilgore on April 04, 2010, 02:44:32 pm ---Why to come up with such complicated ideas when all you need is to bring back reasonable experience for killing critters. As I remember, it took more than 15k 5mm ammo to level up ONE 21lvl BG char (also, BGs were more powerful in those times and centaurs/floaters had much less HPs). Now as ammo is a pain in the ass to craft, it's no longer a problem, because accumulating so much of it takes more than 1 day wasted on exping your char.
It was all started by making exp from killing critters diminishing.. FA exping and other "experience exploits" were discovered in order to make your 21 lvl pvp chars. Personally, I think it's pathetic when I have to repeat some stupid things like hitting something and healing it, or other ways to fast exp, instead of just making ammo and going to kill some creatures/raiders/marauders and such. But I'll still do it (like others who like pvp), because to fight effectively, I need 21 lvl powerbuilds as everyone else and I'm not going to fight in serious battles with 3 CH crafter char, despite of how big will be your mouth while speaking about "lame powerbuilds for brainless pvp players".
--- End quote ---
Well the problem is that devs seems to not like that option so thats why I'm trying to come up with something new. But its true that I would like to leave PvP grounds just for fight for reward/glory/fun rather than combine it with exping.
Solar:
No, we don't like the option of finding one easy to level critter and that being ridden to 21 in no time at all. Killing critters needs more critter classes and better base xp for them.
One is a technical issue and one will hopefully be done before too long.
bikkebakke:
--- Quote from: Solar on April 04, 2010, 03:46:06 pm ---No, we don't like the option of finding one easy to level critter and that being ridden to 21 in no time at all. Killing critters needs more critter classes and better base xp for them.
One is a technical issue and one will hopefully be done before too long.
--- End quote ---
I guess adding 3d to the game now will make it much more easier for you (devs) to add new creatures wich can be used for what you just said.
avv:
Now that we got this cool reputation system it could be fused with exping. Imagine if you would be hired by npc faction to kill its enemies. Let's say it's slavers and rangers. Rangers hire you to kill slavers, you get good experience for every slaver you kill, your status among rangers increases but you'll be more hated among slavers. This way players could grow their exp and status at the same time. Once you're level 21, you're a respected member of rangers but most hated enemy of slavers. You're fully battle ready and there's no question who to go against.
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