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Changelog 29/03/2010
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Topic: Changelog 29/03/2010 (Read 21372 times)
Solar
Rotator
Re: Changelog 29/03/2010
«
Reply #75 on:
April 01, 2010, 01:06:36 pm »
I don't mind removing work bench requirements. What skill requirement did I put in the end? It was just arbitrary and can decrease if its too high.
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
Zpider
Re: Changelog 29/03/2010
«
Reply #76 on:
April 01, 2010, 01:48:37 pm »
i think weak healing powder had first aid at 40% (this is just of the top of my head..please correct me if im wrong)
Since we're on the subject, are there items that require a certain %age of two skills?
because I was thinking that a outdoorsman 20-25% and first aid 20-25% would be reasonable (and fairly logical) for weak healing powder (as an example)
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KaptenStofil
Zpider
Time can be bent, twisted, pulled and pressed, but it never breaks.
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Changelog 29/03/2010