Author Topic: FOnline Parareal CZ  (Read 16992 times)

FOnline Parareal CZ
« on: June 01, 2019, 05:20:56 pm »


Hello world!

I like to say we started Parareal Season 2 today!

We made big step foward and applied many changes. We have new graphics, quest, locations etc. We are also on new hosting so i hope we are finally lag free.
For more information or question please visit our Discord server.


IP: 141.95.158.46 Port: 2238

https://fodev.net/status/server/parareal/

https://discord.gg/tYmDFdE

« Last Edit: April 01, 2022, 05:54:19 am by ShOw.CZ »

Re: FOnline Parareal CZ
« Reply #1 on: June 01, 2019, 05:55:55 pm »
So language is now changeable. So if you have fonline.cfg file edited for engl language game will be EN

For switch to CZ edit fonline.cfg text file line with language from engl to czen and delete cache.


EDIT: Language switch is disabled right now because we need to find way how to use both dialog packs
« Last Edit: June 06, 2019, 04:38:57 pm by ShOw.CZ »

Re: FOnline Parareal CZ
« Reply #2 on: February 10, 2020, 01:28:10 pm »
.
« Last Edit: April 01, 2022, 05:57:44 am by ShOw.CZ »

Re: FOnline Parareal CZ
« Reply #3 on: April 01, 2022, 06:01:38 am »
Here You can find basic information about the game which will be constantly updated. It is meant mostly for newcomers.
> **Information about the game can be found also on https://www.fonline-reloaded.net/wiki/index.php?title=Main_Page.**
> The current version of wiki is valid for FOnline: Reloaded Season 3.
> For each searched information, **attention should be paid to select a proper older revision (around 2015)**
>
> Full Parareal client, interfaces and latest updates can be found in #download section. Keep Your client always updated for proper funcion.





Fonline Parareal is a Fonline: Reloaded S2 based server with the following basic gameplay improvements (server is constantly under development):

>**First Spawn Map has been changed:**
    - You wake up in a Vault where You can select Your appearance via computer:
      - Man   (Default short dark hair, Long hair, Bald, Black man),
      - Woman (Default dark hair, Blonde, Redhead, Green hair),
    - After leaving the location, it is no more possible to change Your appearance.

>**Some Traits have been modified:**
    - Bruiser: +4 Strength, -1 AP, -10 Radiation and Poison resistance,
    - Heavy Handed: +Melee DMG, reduction in chance of successful knockdowns, improved by STR and weapons to a maximum of 80% chance with 10 STR and Mega Powerfist.
    - Kamikaze - + 1 Action Point but all enemies gain + 10 bonus on critical power rolls against you.
    - One Hander - Now adds + 5 Flat Damage in addition to it's old benefits.
    - Bloody Mess - Gives you + 5 to critical chance but you take a -3 penalty to all damage resistance values.
    - Fast Metabolism - Reduces Healing Rate timer to 10 seconds, drug effect timers halved.

>**Some Perks have been modified too:**
    - New perk: Spray and Pray (minimum lvl 9),
    - Heave Ho! and Heave Ho!!: Have been merged into one perk,
    - Medic ,Healer and Healer II: Have been merged into one perk,
    - Living Anatomy: +10 Healing Rate in addition to it's other benefits.
    - Faster Healing Support Perk: +8 Healing Rate.

>**Healing Rate **
   - Timer for healing rate ticks is now active at all times and is every 30 seconds.

>**In towns, it is possible to find various items in shelves and drawers **

>**In random encounters:**
    - You can find locked boxes with items more often,
    - Footlocker has been changed to Old Rusty Locker,
    - In Car Wrekcs, in adition to Fuel Cell Controller it is possible to find Electro Engine and Tech Wires too.
    - In Cave encounters it is possible to find some new items (eg. Vault 13 Card and Ares Key) and new gigantic monsters.

>**Rewards for completing caravans have been modified:**
    - 3-4x caps for completing,
    - 1000XP for each encounter,
    - Tripple XP for killing endless walkers.

>**Double XP for killing floaters and centaurs:** Centaur - 1100, Mean Centaur - 1800, Floater - 1100, Nasty Floater - 2000

>**Rad-X no longer provides radiation resistance, but reduces radiation - (unlimited amount of use)**

>**Radiation resistance from wearing armors set to:**
   - All leather armors: +0%
   - All metal armors: +0%
   - All combat armors: +0%
   - Soviet combat armor: +10%
   - Nomex kevlar armor: +20%
   - Power Armor: +30%
   - Advanced Power Armor: +30%
   - Gas Mask : +40% (+poison resistance +40%)
   - Exoskeleton Suit : +60% (+poison resistance +60%)       

>**New bonuses from wearing PowerArmor:** +1 AP, +60 HP

>**New bonuses from wearing Advanced Power Armor:** +1 AP, +80 HP

>**Monster Hunter:** Primitive Tribe, sells monsters, buys all animal resources (skins, meat, spikes, etc.)

>**Exp Seller:** Secret Ares Room

>**Mrs. Stapleton, a librarian in Hub, now has new books for sale:**
  - Big Guns
  - Energy Weapons
  - Close Combat
  - Throwing
  - Doctor
  - Lockpick
  - Traps

>**New cars sellers:**
  - __Smitty in Den sells__:
    - Highwayman brown - 125000 Caps,
    - Highwayman yelow - 125000 Caps,
    - Highwayman orange - 125000 Caps,
    - Highwayman purple - 125000 Caps,
    - Highwayman green - 125000 Caps,
    - Highwayman red-white - 125000 Caps,
    - Highwayman red - 125000 Caps,
    - Highwayman GT - 200000 Caps.

  - __Skeeter in Gecko sells__:
    - Police chevrolet: fuel cell cont/rope on a crane/120000 Caps,
    - Chevrolet: fuel cell cont/rope on a crane/120000 Caps,
    - Rolls-Royce: fuel cell cont/rope on a crane/80000 Caps,
    - Rolls-sedan: fuel cell cont/rope on a crane/85000 Caps,
    - Fatman: fuel cell cont/rope on a crane/80000 Caps,
    - Ford Pickup: fuel cell cont/rope on a crane/100000 Caps.

>__**New Motorcycle:**__
   - "Harley Davidson" Motorcycle (For sale by Todd at Junkyard)

  Some cars and motorcycles have new sound effects and the name of owner is shown.
  Rope on Crane is needed to pull out the car from junkyard, it can be found in the basement of old reactor.

.
**>New cybernetic implants:**
  - Left Knee implant (+50 carry weight)
  - Right Knee implant (Tree Trunk Thighs, cannot be implanted if You already have this perk)
  - Left Hand implant (Iron Grip, cannot be implanted if You already have this perk)
  - Right Hand implant (Melee DMG +6HP)
  - Eye implant (+10% Critical Chance)
  - Nociception clamp (+50 HP)
  - Liver box implant (Rad a Poison Resistance +15%)
  - Adrenal enhancer implant (Healing Rate +10)
  - Cerebral Modem (+10% Electric DR )

  It is possible to have only one type of implant for a specific body part (leg, arm, head, abdominal part) from Level 30.   
  One exception is Cerebral Modem Implant, which can be implanted from Level 40 regardless of other implants.
  Cybernetic Implants are installed by Dr. Fung as other implants.
.
>**Water transport:** ( it is cancelled for now because of technical problems )
  - It is possible to sail with a fisherman from San Francisco to the Submarine.

>**Town Control:**
  - minimum number of players: 2
  - militia wears combat armor and costs 2000 caps
  - New resources as Coal and Copper has been added to rewards.
  - Sometimes T4 components can be found in TC rewards too.
  - Better Armors (T3.5) will occasionally spawn too.

>**Caravan instead of Safe House in some maps**

>**For mining, pickaxe (can be bought or crafted) is used instead of Sledge Hammer and Super Sledge**

>**Fishing:**
  - It is possible to craft a Fishing rod,
  - Fishing is possible in some random encounters near ocean and some othe locations.


.
>__**Map updates:**__
   - V15
   - Mariposa: map is reset after succesfull activation of autodestruction
   - Glow: More radiation
   - San Francisco: It is possible to sail with a fisherman to the Submarine.
   - San Francisco: Tanker map
   - Ares Level 1: Secret Ares Room has been added with 3 reward boxes and Exp Seller, it can be opened with Ares Key which can be found in caves and random encounters.
   - Sierra Army Depot - Now a tough dungeon with puzzle mechanics.
   - Vault 12 (Necropolis) - Now a low level dungeon targeted at new players.

>__**New maps:**__
   - Toxic Garden (Zone 34:49), Poisoning
   - Vault 13 (Zone 28:27)
   - Primitive Tribe (Zone 3 : 11)
   - Submarine (Zone: 13 : 49), very high radiation, It is possible to go there by fisherman,
   - Enclave Oil Rig (Zone 2 : 32)
   - Abbey (Zone: 31 : 2)
   - Copper Mine (Zone: 11:21), You can obtain Copper Ore from Copper Vein





.
>__**New quests:**__
 
  **- In Hub:**
     - __Buck Rogers in Oldtown gives quests__:
        - Deliver the Geiger Counter to Boyce,
        - Search the RobCo Warehouse,
        - Cybernetic Brain.
     - __Zina in Oldtown__:
        - Gecko hunting,
        - Hunting Golden Gecko - repeatable quest, 
        - Hunting Fire Gecko - repeatable quest.
     - __Mitch at Far go Traders__:
        - Fruit Picking,
        - Cigarettes for Far go Traders,
        - Kill the Robber Gang.

  **- In Junktown:**
     - __Jeremiah__:
        - The lost Caravan,
        - The Bearet of Bad news.

  **- In NCR:**
     - __Elise of the NCR Rangers__:
        - Blood on Highway,
        - A Rat in the House,
        - Shock and Awe,
        - Punishment.

  **- In Fort Seth:**
     - __Ezekiel__:
        - Seven,
        - All That Glisters.
        - The Shape of Things to Come

   **- In Primitive Tribe:**
     - Find a G.E.C.K. for villagers, by Elder,
     - Feed the Villagers, by Fisherman,

   **- In Glow:**
     - To gain access to lower levels, You have to complete a quest for Rombie a ghoul located at level 1.

   **- Enclave (NPC Faction):**
     - 4 New quests added in Navarro:

       - Welcome to the Enclave
       - Vertibird Distress Signal
       - Find and Explore Vault 12
       - Explore the Vault Office

     - Equipment can be purchased via Faction Points (earned through quests and other jobs)
     - Fetch jobs added to some NPCs with Faction Points reward.
.
>__**New Weapons:**__
   **- Small weapons:**
     - Crossbow
     - Stunning Rifle
     - DKS-501 pistol
     - Dragunov SVD
     - Annihilator Shotgun
     - Saiga 12
     - Mikor MGL
     - AK-47
   **- Big weapons:**
     - M202 FLASH
     - Anti-Materiel Rifle
     - MEC Gauss minigun
     - Napalm Flamethtower
   **- Energy weapons:**
     - Laser Gun Apollo
     - Light Plasma Rifle
     - Plasma Cannon
     - Electro Rocket Launcher
   **- Melee weapons:**
     - Pipe Wrench
     - Poisoned Spear
     - Plasma Spear
     - Energy Spear
     - Punch Gun
   **- Throwing weapons:**
     - Fire Grenade
     - Smoke Grenade (Smoke)
     - Gas Mustard Grenade (DMG poison)

.
>__**New Ammo:**__
   - Arrow
   - Stunning Arrow
   - 7.62x54mmR
   - .50 BMG caliber
   -  10MM emp
   -  .223 ap
   -  7,62 ap
   -  Napalm
   -  Electric Rocket
   -  Electron Charge Needles (for Alien Blaster, Energy spear, YK32 pistol and YK42b pulse rifle)

>__**New armors:**__
   - Kevlar robe
   - Nomex kevlar armor
   - Exoskeleton Suit: poison and radiation resistance +60%, craft
   - V-Tech Combat Armor                 
   - Soviet Combat Armor                 
   - Firegecko leather Armor (speed bonus)

>__**New helmets:**__
   - Gas mask               
   - Vault-Tec Helmet (crafting automatically with armor crafting)

>__**New Graphics (Skin) when wearing:**__                 
   - Combat Leather Jacket                 
   - Leather Armor Mark II                 
   - Brotherhood Armor                 
   - Exoskeleton Suit                 
   - Enclave Armor                 
   - Nomex-kevlar Armor                 
   - Bridgekeeper's robes


.
>__**New Resources:**__
   - High Quality Fibers
   - Superalloys 
   - Coal (in mines, craftable from wood with forge)
   - Empty Shells
   - Kevlar
   - High Quality Chemical Components
   - Bug[microphone]
   - Laser Pointer
   - Scope
   - High Quality Electronic parts
   - Gunpowder3
   - Carbon Polymer
   - Carbon Polymer Barrels     
   - Carbon Polymer
   - Gun Electrical Transformer                 
   - Gun Control Units
   - High Quality Electronic parts
   - Electronic Lockpick
   - Electric Amplifer
   - Motor
   - Parts of Detonator
   - Gun Trigger
   - Wires
   - Auto gun trigger
   - Gun Mechanism
   - Plasma Transformer
   - Hot-wired Plasma Bolt Chamber
   - Hydroelectric Part
   - Laser Transformer
   - Electromagnetic Mechanism
   - Recoil Absorber
   - Spring
   - Rotary Chamber
   - Small Piece Of Machinery
   - Hydraulic Systems
   - T51b Power Armor Shell
   - TX-28 Microfusion Pack       
   - Ceramic Plate       
   - Computer voice Module       
   - Gas Filter
   - Advacend Power Armor Shell
   - Plastic - obtaining in dungeon
   - Rubber gloves - obtaining, craft
   - Exoskeleton Torso - obtaining in submarine
   - Exoskeleton Manual - obtaining in submarine
   - Copper Ore
   - Copper Ingot
   - Copper Plate
   - Copper Wire
   - Condenzator - can be obtained by using Science on old Televisions which can be found in Vault15; Warehouse; New Reno(slags) ; Redding (ruins left to centre with slags)
   - High Quality Electronic Components - from computers in Glow
   - Mechanical Engine - from all lootable robots
   - Coal - from firing wood in upgraded fireplaces in tents and safehouses, or as TC reward


.
>__**New animal resources:**__
   - Mouse skin
   - Meat
   - Spider Fibers
   - Deathclaw hide
   - Fish
   - Wasp Stinger
   - Toxic Gecko Pelt
   - Slime
   - Alien (teeth)

>__**New technical manuals:**__
   - BoS Technical Manual
   - NCR Technical Manual
   - Desert Technical Manual
   - Enclave Technical Manual
   - T-51b Technical Manual
   - Tricks a Traps

>__**New Crafting tools:**__
   - Forge: for making Baked fish and Baked meat, in every safehouse
   - Forge: for making Hard Alloys, Steel Plate, Steel Tube, Copper Ingot, in every safehouse and unprotected town
   - Armor Machinery: in Ares (lvl3) , Sierra (lvl2) , Mariposa (Lvl3) , Tanker (Basement) , Oil Rig.
   - T4 Machinery: in Ares (lvl4) , Sierra (lvl3) , Mariposa (Lvl4) , Vault13 (Lvl4) , Oil Rig.
   - Steel Saw
   - Pipe Wrench



.
>__**Craftable Items:**__
   - All types of Combat Armors
   - All types of Combat Helmets
   - Nomex kevlar armor
   - Gas mask
   - Exoskeleton Suit
   - Power Armor
   - Power Helmet
   - Hardened Power Armor
   - Hardened Power Helmet
   - AdvancedPower Armor
   - Advanced Power Helmet
   - Crossbow
   - Stunning Rifle
   - DKS-501 pistol
   - Dragunov SVD
   - Annihilator Shotgun
   - Saiga 12
   - Mikor MGL
   - H&K G11
   - H&K G11 E
   - PPK12 Gauss Pistol
   - M72 Gauss Rifle
   - Laser Gun Apollo
   - Light Plasma Rifle
   - Plasma Cannon
   - Turbo Plasma Rifle
   - Gatling Laser
   - YK32 Pulse Pistol
   - YK42B Pulse Rifle
   - Bozar
   - Frag Mine
   - Electronic Lockpick
   - 12 ga.Gecko`s Breath Shotgun Shells
   - 4,7mm Caseless
   - 2mm EC
   - Electron Charge Needles
   - Vindicator Minigun
   - M202 FLASH
   - Anti-Materiel Rifle
   - Poisoned Spear
   - Plasma Spear
   - Energy Spear
   - Punch Gun
   - Hypo
   - Drug antidode M202 Flash
   - Solar Sorcher
   - Saiga-12
   - El Rocket Launcher
   - Napalm Flamethrower
   - Avenger Minigun
   - AK 47
   - Pulse grenade
   - Firegecko leather Armor
   - Vault-Tec Helmet


.
>__**New profession:**__
   **- Power armor expert**
     - Jenna will teach You in Lost Hills Bunker (enter)
     - for crafting all power armor and helmet

>__**New consumables:**__
     - Baked Meat (Adds HP)
     - Baked Fish (Adds HP)

>__**New Faction Bases:**__
   – Enclave HQ

>__**New sound effects:**__ for chopping fibers, chopping wood, mining ore, and reading books.



...............
 
Developer Team: ShOw, Rinzler, Rado
Moderators: Peter, Saandra
News/Game info Editor : Peter

Last update: 2022. III. 30.
« Last Edit: April 02, 2022, 08:00:20 pm by ShOw.CZ »

Re: FOnline Parareal CZ
« Reply #4 on: January 02, 2023, 10:22:47 pm »
 NEW SEASSON!

Parareal Season 2: Changelog

Game World
•    Random Events system added: Unique locations with enemies and loot will spawn periodically around the wasteland. There are 3 tiers of random event – the first tier are mostly easy encounters with basic items and materials. The 2nd tier is slightly harder with better loot. Tier 3 are end-game level MUCH harder with chances of better loot and rarer items, Tier 3 events are announced with a global message and countdown. Unfinished Random Events are erased at server restart. (Note: Anything left in a random event will be gone forever when the event ends or if events are erased following a server restart, cars etc are taken at players own risk)
•    BackPack: in random encounters you can sometimes find some npcs with a "backpack" containing a useful and sometismes rare item
•    Critical Hit Table reworked. https://mega.nz/file/6t1DhJJI#04mrnmUE7jwZbjexqmMMJcKh7GGIGqbcjJcJ-2pCEfk
•   
•    Many Dungeons have been changed.
•    Waterworks is now a low-level dungeon.
•    Mariposa can only be accessed by use of an electronic lockpick MII, it will remain open for 30 minutes. When the boss room is opened on level 4, a countdown will begin for 10 minutes at the end of which any players still inside the Mariposa location  (this means outside as well) will be killed and the location reset.
•    Vault 13 is accessed by use of a Vault 13 key card. Once opened a timer will begin for 20 minutes at the end of which, players still inside the Vault area (Vault part of level 1 and lower floors but not the cave) will be killed and the location reset.
•    Oil Rig is temporarily disabled for rebalance.
•    Talchem dungeon added.
•    New Reno Farm dungeon added.

•    Economy Re-work:
•    Base prices of many items have changed.
•    All trader’s caps volume has been halved.
•    Prices of skill books have been raised.
•    Books are no longer for sale through dialog and are only available via the barter screen at the usual booksellers. Booksellers deal in caps only.
•    Price of Private Mines raised to 100k caps.
•    Armors – Stats of many armors have been changed. https://mega.nz/file/vlEyWbyT#UyE-Um9heBxnOH6YtRN4gTzp-jS-r5sjL--OHc7xMCI
•   
•    Combat Armor MKII is removed from all traders.
•    Drugs – Mentats, Buffout, Psycho and Jet have been removed from all traders except Doctors and bars in New Reno and the Den.
•    Encounter locker loot changed.
•    Luck now influences the items found in random caves.
•    Town Control caps rewards reduced by 50%
•    “Treasure” system added – many previously useless items are now of value to some NPCs and can be exchanged for caps. James Hightower in Hub Heights buys pre-war relics, Far Go Traders will buy pre-war food and Doctor Larrikan at Junktown will buy rare medical items.
•    Trees now produce only 1 wood per chop and each tree has a capacity of 1-5 wood.
•    All production machines which craft items using the science skill will now give 300 xp per batch made.
•    “Wonderland” quest reward changed – bonus stats which can now be chosen as reward are HP, Critical Chance and Healing Rate.

New Quest
•    Primitive Tribe (Bring Seeds for Villagers)
•    This is a partially completed project of the Environmental Protection Agency, it is still in development but you can already try out part of the location in the form of a quest.

Features
•    RTS cursor added. This can be enabled in Client  Fonline2238.cfg by changing the value of RTS to 1 (RTS=1)
•    Movement Speed stat added – the speed of your character’s movement can be increased or decreased by traits, perks or wearing certain armors. This will work for close combat or thrown weapons only and is entirely negated by carrying a gun (SG/BG/EW) in either slot or wearing power armors. Players can check their speed at any time by typing the command “ ~speed “.

And many more changes.

You can check more changes at Discord or try new Parareal Wiki with 1% finished.

https://discord.gg/tYmDFdE

https://fonline-parareal.uk/wiki/index.php?title=Main_Page