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Author Topic: Headhunting/Reputation  (Read 968 times)

Surf

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Headhunting/Reputation
« on: March 31, 2010, 04:30:05 am »

I've got a little idea, solving the "huge reputation drop" issue and making the headhunting a bit more attractive.
We all know, at the moment, when someone wants to rob another one and get's noticed, he receives a huge reputation drop in, let's say the NCR.
I know that the reputation is heading toward 0 in a matter of time, but when one has -6000 or so that'll last forever. :D

So here's my suggestion:


If a player gets a reputation drop, his name will be written on a bulletin board at the police station, or in the middle of a town, for everyone recognizable.
Then, you read the name of "loliamathief123" and decide, to hunt his head. Surprise! You meet loliamathief123 in the middle of the desert, you kill him.
You see his corpse - you use your knife on the corpse. Shazzang! You've got his head or his scalp in your inventory! Now, if you bring said "item" to the police officer in the NCR, he will declare loliamathief123 for dead and you get a nice little trophy, and a few caps or so. loliamathief's reputation in NCR will increase a bit, because everyone (the NPC) are thinking he's dead. Maybe, he get's + 3000 Reputation (but just to 0, not that it will be abused to gain reputation very fast)..

And to make the bulletinboard a bit more attractive, it has to be in a very crowded place on the map, maybe let a NPC standing there, who is yelling every few minutes that the town is searching for headhunters or so...
Re: Headhunting/Reputation
« Reply #1 on: March 31, 2010, 04:56:14 am »

Hmm... Instead of using a whole new graphic and such for a head or scalp, why not just use the player ear... Or toe...  Whichever works best.  Also, this would change a bit of the PvP a little.  I like this idea personally.
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Surf

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Re: Headhunting/Reputation
« Reply #2 on: March 31, 2010, 11:13:45 am »

Yep, 'twas just an example with the head. :)
One also could use a finger, an ear or even the victims noodle.

Lexx

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Re: Headhunting/Reputation
« Reply #3 on: March 31, 2010, 11:15:09 am »

Problem is, this is too easy to abuse. I could be the friend of that dude and agree with him to kill him, take his head and go back to polish up my reputation. While this, my friend takes back his item and we meet later again, to farm some of x and y.
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Surf

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Re: Headhunting/Reputation
« Reply #4 on: March 31, 2010, 11:20:49 am »

Yeah, I thought about that. Many of the friends in fonline are in the same gang anyway, so maybe it could be possible that one member of a gang couldn't set another player of the same gang on the "headhunt" list?

Else, I understand that it's easy to abuse.  :-\

skejwen

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Re: Headhunting/Reputation
« Reply #5 on: March 31, 2010, 11:53:40 am »

Yeah, I thought about that. Many of the friends in fonline are in the same gang anyway, so maybe it could be possible that one member of a gang couldn't set another player of the same gang on the "headhunt" list?

Else, I understand that it's easy to abuse.  :-\

you dont need to be in same gang to be friends... in fact you dont need to be in any gang from game mechanic point of view...
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Surf

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Re: Headhunting/Reputation
« Reply #6 on: March 31, 2010, 11:59:29 am »

I know. ;) It was just an example.
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