Author Topic: How to build CVet's FOnline using Windows 64bit  (Read 61 times)

Offline adumbperson

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How to build CVet's FOnline using Windows 64bit
« on: April 16, 2019, 06:41:32 am »
Quote
"Whatever you do will be insignificant, but it is very important that you do it." - Mahatma Gandhi

Using VS2017, VS2010 wont work ( upstream fonline uses cpp14 standard )

Visual Studio 15 2017
https://www.visualstudio.com/thank-you-downloading-visual-studio/?sku=Community&rel=15

https://git-scm.com/download/win

https://github.com/Kitware/CMake/releases/download/v3.14.2/cmake-3.14.2-win64-x64.msi

directx sdk
https://www.microsoft.com/en-us/download/details.aspx?id=23549

Follow instruction and install these...

Saw many other dependancies... In a perfect world we would have the author describing or at least pointing what we need to be successful using his engine. But we aren't in a perfect world We will try to resolv them with the time.

- USE GIT LFS


Fire up a git shell

Code: [Select]
git clone https://github.com/cvet/fonline
cd fonline
git lfs fetch --all
# from there you can archive the entire fonline repo as a backup.
cd BuildScripts
set FO_ROOT=..\
set FO_BUILD_DEST=..\..\fobuild
windows.bat

WIPWIPWIPWIPWIPWIPWIPWIPWIP

- added git lfs cmd

I cannot build as my OS is an illegal copy.
I can't install SP1 which is a dep to VS15 2017...
And I guess I'll be moving stuff to Linux...


Enjoy.
« Last Edit: April 16, 2019, 07:29:13 pm by adumbperson »