Author Topic: How to build CVet's FOnline using Windows 64bit  (Read 6260 times)

Offline adumbperson

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How to build CVet's FOnline using Windows 64bit
« on: April 16, 2019, 06:41:32 am »
"Whatever you do will be insignificant, but it is very important that you do it." - Mahatma Gandhi

Using VS2017, VS2010 wont work ( upstream fonline uses cpp14 standard )

Visual Studio 15 2017

directx sdk

Follow instruction and install these...

Saw many other dependancies... In a perfect world we would have the author describing or at least pointing what we need to be successful using his engine. But we aren't in a perfect world We will try to resolv them with the time.


Fire up a git shell

Code: [Select]
git clone
cd fonline
git lfs fetch --all
# from there you can archive the entire fonline repo as a backup.
cd BuildScripts
set FO_ROOT=..\
set FO_BUILD_DEST=..\..\fobuild


- added git lfs cmd

I cannot build as my OS is an illegal copy.
I can't install SP1 which is a dep to VS15 2017...
And I guess I'll be moving stuff to Linux...

« Last Edit: April 16, 2019, 07:29:13 pm by adumbperson »
How did I end in delivery with that kind of log about me... my god... I no sure it were a good idea to read my log... ~suicide -2022/05/18-

Re: How to build CVet's FOnline using Windows 64bit
« Reply #1 on: September 13, 2022, 09:59:08 pm »
Did it work for you in the end? The red part reads like sarcasm ::) I failed building from source, from here (using visual studio 2017):
« Last Edit: September 13, 2022, 10:00:47 pm by SC »