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FOClassic

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Wipe:

--- Quote from: sasha on February 27, 2019, 12:13:53 am ---more like Fallout
FOnline like the first betas
PvP balance

--- End quote ---

FOClassic is just an engine, not tied to any specific game content - it's up to game developers what and how they want to do with that.


--- Quote from: sasha on February 27, 2019, 12:13:53 am ---FOClassic or his modding tools will have new system requirements ? for example, i can run the server/tools in Windows XP ?

--- End quote ---
They should still work, if they worked previously - nothing fancy has been added and most likely won't be for quite some time.


--- Quote from: sasha on February 27, 2019, 12:13:53 am ---make new tools without (...) .NET Framework

--- End quote ---
All tools released with 2238 came with their sources, so anyone can rewrite them if needed.


--- Quote from: sasha on March 02, 2019, 05:01:55 am ---50% of the CPU

--- End quote ---
For Server, you can tune GameSleep option, for Client - FixedFPS. If last one is negative, it works exactly as Server's GameSleep - application does nothing for N ms, giving CPU some rest.
Other than that, you can always disable unneeded features - remove NPCs from towns, disable caravans/trains, simplify check_look, and so on.

testerDEV:

--- Quote from: sasha on February 27, 2019, 12:13:53 am ---- this version will be more like Fallout 1/2 ? for example, without that changes made in the latest betas, like helmets, items with critical modifiers, modified traits, new perks, etc.

i want a FOnline like the first betas, i played a lot less in 2238 when those changes were made.

--- End quote ---

It is highly unlikely that you get old revision. If you are looking for FOnline which is similar to Fallout 1/2 you should try FOnline TLA.

adumbperson:
AYE KARAMBA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Looks like now I have FOnline source code :D (THANKS CVET!!)

Seeing rotators coming back around that shiny 412rev with an open access to the stuff... (THANKS & very Interesting)

BTW WTF happened?...

adumbperson:
Hell'o  ;D

We are told VS 15 2017 is opitional...

Looks like my first glitch ;D

https://bpaste.net/show/b71ac677a764

then following readme instructions...

https://bpaste.net/show/93406dc83eff

Any of you succeeded with that?

Related to 412:
I saw that Cvet's FOnline doesn't include old releases... That's very unfortunate as the new one need a costly study (in time) to use it the right way...

And the Actual FOClassic doesn't build using the readme instructions...

@Cvet
It would be nice for those devs working on r412 binaries to get the **original** source code.
So people can decides themselv what's good and not to be change...

## Comment around FOclassic's build environ...
After trying to build it using windows 7 64 i got the the errors you can see at beginning of this post... (I've VS2010 and Cmake...)
AFter trying to build it using debian... cmake website provides only 64 bit... my fresh debian is 32...
Turn out you need a 64 bit OS to play CMAKE-3.12.4...
Also seeing the changes it's gonna be painfull in someway to seek internal mechanism when comparing to original r412...

## feel after reading stuff there and here
I didn't plan to break my dev environ around the original r412...
I'll keep the repos around but I don't think it's gonna help in finishing my stuff on the original defunct r412...

Wipe:

--- Quote from: adumbperson on April 13, 2019, 07:16:54 pm ---Any of you succeeded with that?

--- End quote ---
I did.

First paste is either not installed VS2017+VS2010 or missing env variables. In second case VS offers developer command prompt which sets them all up. Once cmake sets everything you don't have to worry about it anymore - everything is set to update itself directly. I didn't run CMake myself since few months, VS takes care of all that after solution is generated.
Second paste is just wrong use of cmake arguments. You are in root dir pointing at build dir, while it should be opposite :) Newer CMake have added -S and -B switches to avoid such mistakes. https://cmake.org/cmake/help/v3.14/manual/cmake.1.html


--- Quote from: adumbperson on April 13, 2019, 07:16:54 pm ---I saw that Cvet's FOnline doesn't include old releases... That's very unfortunate as the new one need a costly study (in time) to use it the right way...

--- End quote ---
What you talking about? It's exactly same repo we used during 2238 times, exactly same i used to grab clean SDK r412, and exactly which was used for development since SDK was released. Only difference is that it's using git now, instead of svn, but it has nothing to do with the source itself.

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