FOnline Development > 3D Development
Recreating Fallout animations in Blender
FrankenStone:
trimetric fun
Slowhand:
Progress so far.. still need to figure out how to make those pixelated textures.
KJ:
--- Quote from: Slowhand on August 29, 2016, 11:38:53 pm ---still need to figure out how to make those pixelated textures.
--- End quote ---
Convert it to the Fallout palette with Floyd-Steinberg dithering.
Slowhand:
--- Quote from: KJ on August 30, 2016, 01:21:50 pm ---Convert it to the Fallout palette with Floyd-Steinberg dithering.
--- End quote ---
Okay, ty, I'll figure out how to do that and will post the results.
FrankenStone:
poor converted meshes from van buren, quick render with 2 different camera settings and the dithering.
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