FOnline Development > 3D Development

Recreating Fallout animations in Blender

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FrankenStone:
trimetric fun

Slowhand:
Progress so far.. still need to figure out how to make those pixelated textures.

KJ:

--- Quote from: Slowhand on August 29, 2016, 11:38:53 pm ---still need to figure out how to make those pixelated textures.

--- End quote ---
Convert it to the Fallout palette with Floyd-Steinberg dithering.

Slowhand:

--- Quote from: KJ on August 30, 2016, 01:21:50 pm ---Convert it to the Fallout palette with Floyd-Steinberg dithering.

--- End quote ---

Okay, ty, I'll figure out how to do that and will post the results.

FrankenStone:
poor converted meshes from van buren, quick render with 2 different camera settings and the dithering.

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