Author Topic: Desert Europe source released  (Read 27663 times)

Offline Wipe

  • Rotator
  • Random is god
Desert Europe source released
« on: August 15, 2015, 05:39:08 pm »


After a long, long silence from the Desert Europe team, today the project has become open for anyone interested. Unlike the previous release, this one is an open repository containing all changes done by developers in past.

For people who don't exactly know what FODE is, or want to refresh their memory, take a look at the announcement thread here on FOdev.
« Last Edit: August 31, 2017, 11:54:49 am by Ghosthack »
Games are meant to be created, not played...

Offline SEGA_RUS

  • Arbeit macht frei
Re: Desert Europe source released
« Reply #1 on: September 12, 2015, 04:43:02 am »
I try to run it,but it say so:Executing Start Script Failure
What i miss? :'(

the port is 4000
Default port is 2238
Skype - sega_75rus

Re: Desert Europe source released
« Reply #2 on: September 12, 2015, 01:06:25 pm »
What? Workbench?

Re: Desert Europe source released
« Reply #3 on: September 12, 2015, 03:15:04 pm »
select object, ctrl + c ctrl + v

Offline SEGA_RUS

  • Arbeit macht frei
Re: Desert Europe source released
« Reply #4 on: September 12, 2015, 07:42:44 pm »
It wont work...
When you selecting any object he will be a little transparent. Then push Ctrl+C. When you push Ctrl+V object(s) will be created at copied hexX and hexY.
Skype - sega_75rus

Re: Desert Europe source released
« Reply #5 on: September 13, 2015, 11:24:24 am »
It wont work...

Works, works but you don't know how to use mapper  :) Right click mouse when object is selected and change pointer to move cursor.

Re: Desert Europe source released
« Reply #6 on: September 13, 2015, 03:09:39 pm »