Sorry for many questions, but I try to dump them together, bc I will read answer only tomorrow prob. If you feel it's too long or tiresome to answer, no problems, I'll figure it out sooner or later
Q1:
I placed a few kind of rats on my map, but they do nothing, until the player does not attack them. I tried checking other maps, but the values listed by mapper were no different. I even made a rat a dialog and added the dialog@r_Alert script, but that did not work either.
So, how to solve this?
Q2:
Also, is there a way to change the loot form a monster? I used the Ctrl+Click to put some shotgun shells into a rat's loot, but I can't edit the quantity. It's like always 20. I edited the map file, and found the container for the item, but did not see anything related to quantity. (However I could add more items into the loot which I couldn't with Ctrl+Click from Mapper.)
Q3:
Are there any docs on how to use scripts? I can understand most of the script code, they are pretty straightforward, but I don't understand their call process, events, etc. yet.
So far if I understand correctly, the Script value in Mapper means the script file, (scriptname.fos) and the Function value means a function in this file, called when initializing/spawning the NPC?
Q4:
If I want to make a map location personal, so only the player can see it (like first quest, getting a tent), only he can access it, and noone can stumble into him, while going around the world map at that location. How do I do that?