FOnline Development > General Discussion

Source code conspiracy

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adumbperson:

--- Quote from: Lexx on August 21, 2014, 03:08:24 pm ---If by FOnline 2 you mean 2238, then here you go with the sources -> http://fodev.net/forum/index.php/topic,29387.0.html

It's still based on the TLA SDK, just that 2238 has been in "independend" development since 2009, with code merges everytime TLA got an update. Stuff like the hotkeys and whatever are either done via code injection through *.dll files or some other script magic that is also to be found in the above released 2238 sources. We do not and never had a custom fonline.exe file in our client.

Don't be what your nickname says you are.

PS: FOnline 2 is this one here, I think -> http://forum.fonline2.com/

--- End quote ---

Could you give me some pointers about what you refer?

Lidae:

--- Quote ---The client of fonline AoP wasn't an fonline2 version "[00:000] Starting FOnline (version 0436-F7)..."
Now it's 438-** on fonline2... but before was this version you use in AoP...
--- End quote ---

I honestly don't know what you're talking about. We're using fonline client version 0436-F7, that might be true. And maybe fonline2 also did at some point. Along with every other game using the FOnline engine. What's the point? It's not a version of fonline2. Fonline2 is just another FOnline server, using the same SDK as everybody else.

fonliner:
adumbperson lol dude there is 2 SDKs first one - FOnline: TLA SDK was released in 2010 and is developed by cvet, russian guys, rotators (?) or other. Different revisions are used in many other FOnline servers, such as TLA mk2 (which is probably the custom sdk based on cvet sdk), FOnline: 2, FOnline: AoP etc.

The second is FOnline: 2238 SDK which was released last summer because of closed server. FOnline: 2238 SDK is used by FOnline: Reloaded.

Every server has modified sdk from these 2, custom revision or what. :D

JovankaB:

--- Quote from: adumbperson on August 21, 2014, 10:13:58 am ---They have the sources... I mean jovankaB and Wipe... It's why fonline2 client is better than others (hotkeys.ini, ecetera...), their client isn't the same than the SDK TLA...
How about unequality un developpement stream?

I think this website is made more for fill their heads of ideas and keep their closed variant of fonline sdk living...

AoP is using an old version of fonline2...

Impressed no one noticed this shit before...

nothing more...
--- End quote ---

Several people beside Cvet (not me, I don't even program in C++) have access
to FOnline source code, it's not a secret. They can't share the sources. They
made some improvements in the engine approved by Cvet. The improvements
are available for everyone in FOnline SDK. You get exactly the same binaries
like everyone else.

adumbperson:
guyz stop turning around ....

All clients in the wild have version like this 0XXX-XX,
the TLA SDK by CVET is distribued with version like this 0XXX...

No fonline(2238,FO2,TLA) in the wild are working on the true TLA SDK furnished by CVET on xp-dev.com... EVEN TLA(fonline.ru) himself which work on a version 0XXX-XX...

so stop your lies... It's not same binaries like everyone else...

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