I'd like to make some rays of light in a dark building interior (separate map), without fixing the time for the map, so the interior always stays dark (As it would if f.e. time was fixed at 5:00), but the rays only show up in game-daytime. I tried different values but have no idea which numbers represent what. I also tried changig the Daycolor values to the same one, and while it made the building dark at all times, it also somehow it made the rays "invisible" (the lighthex didint produce light at anytime, at least in the mapper.) Any ideas?