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FOT tank sprite

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hexer:
He answered and he says it's not a big priority on his list and how his engine is too different from fonline's :/

I see why you're concerned with hexes not being suitable but maybe the vehicles movement can be restricted with scripts to make it look more natural. I will definitively need to implement that if I plan on having moveable vehicles in Van Buren

Lexx:
But why having movable vehicles anyway? As much as I remember from the old design docs, there was never meaned to be any drivable cars in the maps. The map layouts also make clear that it would have been highly impractical to drive cars in them.

I'll doubt that cars in Van Buren would have worked any different than in Fallout 2. You simply use them to exit the location and travel faster on the worldmap.

hexer:
Drivable cars are for some special main plot events and random encounters ;)

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