Author Topic: desert tiles helper  (Read 2727 times)

desert tiles helper
« on: February 25, 2014, 06:18:54 pm »
You can use it instead of making another desert1 twin. It will place desert tiles using perlin noise or an image(btw, it must be horizontal mirrored(yep :D) 256 colors bmp).
I took original desert patterns from BIS Mapper so at least these sould look good.
Run it with -d key if you want to see your map primitive output in console.

Can't find any attach button so:

Offline lisac2k

  • Rotator
  • Uncle Pyro
Re: desert tiles helper
« Reply #1 on: February 27, 2014, 08:37:58 am »
Perlin noise, yay! I have been using it in Lightwave for procedural textures, provides excellent results. I can't test this right now, but it sounds cool to have such utility around here  8)

Thanks a bunch... erhm, Realism!

Re: desert tiles helper
« Reply #2 on: March 10, 2014, 02:01:30 pm »
Link will die. You can find it here
« Last Edit: June 14, 2014, 07:06:52 pm by Realism »

Re: desert tiles helper
« Reply #3 on: June 14, 2014, 07:08:01 pm »
It can also generate some objects  ;D

Re: desert tiles helper
« Reply #4 on: June 15, 2014, 12:56:18 am »
Wow, very nice looking randomization