So, I'm working on some interface mods to bring in more of a "New Vegas" UI feel and I had a couple questions:
#1 - Transparency: So, pure blue is transparent. Is there any "crossfade" supported in the engine? Currently, I'm getting something like this:
As you can see, the borders fade to a blue-ish color. Is it possible to use a "true" transparent layer for PNG to fix this?
#2 - Button and AP counter sprite locations. I tried leftbutton_on and rightbutton_on, as well as smallbutton_on and none of them seem to affect any of the buttons in the UI for the "on" state. Also, I have no idea where the green AP dots come from.
Any help would be appreciated.