Right now, I'm learning C++ and I want to know about some things that intrigue me.
1) How did you integrate 3D models and animations and shaders into a 2.5D isometric game? I thought it was either 3d or 2d graphics, plain and simple.
2) Did you have to use a library or something? What was it?
I didn't know where to put this. I just wanted some info on this. I guess this is a general question about FOnline.