Author Topic: FOnline: Last Stand  (Read 12827 times)

FOnline: Last Stand
« on: July 03, 2013, 01:02:23 am »
Fonline: Last Stand


This was an old project i re-re-reworked in the past week with the help of a friend. It's not a super cool project with a large dev team. It's based on an eldery TLA version and we are just two persons. Don't spect something big, this is closer to Fallout 1 or 2 than anything. In fact, this project was alredy buried in my external HDD but some friends and people toldme to put it back Online again after the end of 2238. The progress is slow but daily.

The plot: After the Master died, the Brotherhood broke up in three different groups. One moved to Chicago, the old Lost Hills bunker in California, and another section followed their way to Arizona trying to hunt down some remaining mutants from the Master's Army. They rebuilded a few settlements and enlarged their troops with survivors.
Years later they found the source of mutants. They were hidding in the northern ruins of Phoenix for years. Some BOS spy infiltrated in The Factory and Phoenix and discovered another processing plant with FEV involved. He obviously died. But his effort and courage nobly helped the cause.
A new war started following the years involving some NCR Rangers coming from the north, the Brotherhood and the old Master's Army.

Features: Old perk/ skill/ trait/ special system, crafting, resourcing, quests, posibility to choose between two factions or to be loner, different worldspace, new weapons and items, private and craftable tents/bases/houses, free pvp everywhere.

FORUM: http://fols.your-talk.com/
DOWNLOAD (378mb): https://mega.co.nz/#!XRxSyIgb!cp6hiGJkcAxwmjYZaXgl7Sba8mQghxIzDf52PmtiDRM

Offline wladimiiir

  • Rotator
  • Independent FOnline developer
Re: FOnline: Last Stand
« Reply #1 on: July 03, 2013, 11:03:23 am »
Good luck with your project. ;)

Re: FOnline: Last Stand
« Reply #2 on: July 04, 2013, 01:27:51 am »
Why does everyone keep making multiplayer?? I haven't seen 1 singleplayer mod of FOnline ever! But I wish you luck with your project.

Re: FOnline: Last Stand
« Reply #3 on: July 04, 2013, 04:38:27 am »
started your own singleplayer project, then?

Re: FOnline: Last Stand
« Reply #4 on: July 04, 2013, 08:27:12 am »
Why does everyone keep making multiplayer?? I haven't seen 1 singleplayer mod of FOnline ever! But I wish you luck with your project.

http://www.moddb.com/mods/what-remains

http://www.moddb.com/games/fallout-online-australia (singleplayer too)

http://www.moddb.com/mods/the-tangut-prophecy

Offline lisac2k

  • Rotator
  • Uncle Pyro
Re: FOnline: Last Stand
« Reply #5 on: July 04, 2013, 08:40:40 am »
Stick to the topic please.

Grey: nice to see you jumped on the bandwagon, enjoy your ride and don't hesitate to bother people for help.

Re: FOnline: Last Stand
« Reply #6 on: July 04, 2013, 03:52:34 pm »
Stick to the topic please.

Grey: nice to see you jumped on the bandwagon, enjoy your ride and don't hesitate to bother people for help.

Thanks lisac2k for the "keeping the peace" I'm helping Grey in this, and we (as I helped him in the past also when this project was called "Southern Tribes" ) didn't just "made" it a multiplayer, if there are many multiplayer projects now it isn't our fault this is a really old , early TLA based sdk project.


This was an old project i re-re-re-worked in the past week with the help of a friend. ... It's based on an elderly TLA version ... In fact, this project was already buried in my external HDD

But I kinda understand the comment on the "multiplayer thing".