So if understood well the concept, there is a real world with Vault 112 where you can go and enter "virtual reality mode" which is some separate locations with their own rules, pretty much anything you want and if you leave it, you lose items, statistics and other things that you gained in VR? I think the idea is pretty damn neat
Well, there is no direct support for that (via some API), but it would be possible. My first idea was to create some Hinkley-like area, where players could PvP or even PvE. This is possible for try out (if I did not screw anything meanwhile
) using VR terminal in Vault 112. There is also admininstator there who sells stuff you can use in VR (weapons, armor, drugs) for Digital Credit (DC). But at the moment, there is no way to obtain DC, as dialogues are not ready.
Just that https://github.com/wladimiiir/vault112/blob/master/Server/scripts/_defines.fos#L1493 can be replaced with #pragma bindfunc "void someDummyName() -> cam.dll SERVER", no need for fake init functions
Oh, I see now, good to know.
Btw, talking to overseer never updates quest status, it always stays at "talk to dr.braun" stage, no matter how hard i wanna push it forward; as a bonus, mr. gyro doesn't even start any dialog
Yeah, I wish everything was in working state at least to be able to use VR properly. But I have too little time to work on it, so I decided, that I won't be waiting for its finished state (could be Months) and share stuff I have got with you.
If someone feels a desire to improve the project, I am ready (and will be happy) to provide contributor rights.
Or you can create your own closed-source project based on this one, as I don't really care.
All I want is to share some ready-to-use solutions that are present in the project and/or maybe start some real first open-source FOnline project as I see people creating too many small projects (with no future?), that could be merged to one big one.