Other > News and Announcements

Changelog 30/12/2009 #3

<< < (7/10) > >>

BaffoBeardson:
Oh, stop whining!

The present crafting system is the best implemented so far (ever since the introduction of the whole gathering/crafting cooldown thingy).

Before cooldowns one crafter with the resources of a player faction could make loads of end tier weapons and armors in a very short time (before wipe, out of boredom, i made 30 of each mk2 armor (combat jakets, leather armors and metal armors) with stuff lying around the base in about 2 hours) and that was insane and utterly unrealistic.

This system limits a lvl 3 armorer to max 2 brotherhood armors, or 6-8 metal mk2, or 20-24 leather mk2 per day. It limits the ammount of finished items you can make without forcing you to waste time grinding resources (like the previous systems of longer gathering CD did).

It's even better if you play with other people, since you take 10-15 minutes of combined gathering, craft 2-300 ammo each (get crafting cooldown up to 59 minutes) and then make some high lvl weapon (crafting cooldown jumps up to 3+ hours) and then you all go:'Ok, that's the crafting done for next 4 hours, lets go slaving/questing/trading/pvping...!'
And it's off your mind for that time; you can go gather some more resources for your next big crafting session, go play PvE or PvP, or simply log off for the time being.

Thats GREAT!!!

If you're manic about it you can still craft like a factory (2 brotherhood armors a day means 14 per week, just by one character). Of course alter users can multiply that ammount by a lot, but between gathering cooldowns and relog cooldowns they will have to spend entire days just gathering and crafting and that slightly balances/discourages this practice (it doesn't stop them, but at least they're annoyed).

Wire:

--- Quote ---Thats GREAT!!!
--- End quote ---
Let me say one thing.
If you have loads of alts with lvl3 profession it will be much faster just to relog, make 1 CA, then relog, update it, relog to other char, make weapon, relog to other, make some ammo, and etc. You think its better than resources grinding?
Slap ypuself already. It needs other way to be resolved.

Lexx:
Just don't use alts for this.

Wire:

--- Quote ---Just don't use alts for this.
--- End quote ---
Lexx, come on, your not kid, you know that not everyoone will be good guys :D

Bartosz:

--- Quote from: Reconite on January 08, 2010, 09:16:15 am ---Actually, all the cooldowns have been upped by 5-20 minutes (and that's only ammo, some armors go up to 5 hours).

--- End quote ---

How so? Because if they were upped, and it hasn't been noted in changelog, isn't that effectively bug which should be reported instead of using it as another argument in that awkward discussion?

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version