Purpose of this suggestion is to bring more fun to the TC and encourage small factions to do it.
1. Reward system.
The reward system currently is just pretty broken - you need to stay in the combat zone for 30 minutes to spawn loot (you need to have proper gear I guess so), still lone guy can spawn loot for himself, this shouldn't go this way.
To encourage people for fight and for more activity in towns I suggest changing it, that minimum 4 players need to stand in the combat zone OUTSIDE of the buildings to spawn loot (well, this should make loot spawn in bigger amounts but still, players need to share it)
The loot actually in all cities is the same - some amount of ammunition, resources from town, and drugs (we all love drugs)
But as soon we realize, that we don't need 9mm ball and 9mm ammo, and tons of flamer fuel, rest of ammo is usable, we can take it, but the box should only spawn stuff unless its less than 100% full.
2. Taking the town.
Also as we see, in Broken Hills, the loot ratio is the biggest - biggest amount of drugs, ammo and resources spawn here.
To balance it, cities should be able to control with gear proper to the town, let's get Klamath, - you get there poor reward, so TC should be able to do there with tier 0 stuff and so on.
I suggest making this like that :
Modoc/Klamath tier 0 stuff
Gecko/Den tier 1 stuff
Broken Hills/Redding tier 2 stuff
This may bring some balance to the fights and make bigger variety than using just tesla/camk2 and gatling/avenger/rl/sniper rifle
3. Advantages from having town
As we know, we can do several things is some towns
I suggest that faction controlling the city for more than 3 hours can get some income in services, which happen in the cities, for example:
In Den, we'll sell slaves for more caps, and buy for less.
In Redding, we can sell gold for more caps
In BH, the price of process of refining uranium would be halved
In Gecko, we can use machine to produce MFC (only MFC)
In Klamath we can sell gecko pelts for more and be able to buy them.
Those just are examples, but could bring activities in towns, and more fun to the players, making TC more challenging or less, dependant on the town which faction is taking.
That's all from my side, I'll add further info, If I get more ideas.
Feel free to comment, I'm looking forward for DEV comment too.