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Gimper:

--- Quote from: Alvarez on May 01, 2013, 08:08:55 pm ---Wood poles could be used for disarming traps. Once.

--- End quote ---
Yeah I was thinking that, but then lockpicker alts would just keep a $#!+ load of poles in their inventory.

Tomowolf:

--- Quote from: Gimper on May 01, 2013, 08:21:51 pm ---Yeah I was thinking that, but then lockpicker alts would just keep a $#!+ load of poles in their inventory.

--- End quote ---
or a hatchet.

Alvarez:
Mines could be also actually also disarmed by targeted fire and grenades, but it's again too realistic for the gameplay.

What about a metal detector? It runs with SEC, increases the chance of finding the crate and gives you a +2PE for Traps?

the underground:
My long reply:
Ever seen the movie Platoon? In the closing scene, Rock beats his chest holding a stick wrapped in barbed wire; that's actually what it was for. It wouldn't disarm a trap, but it would set one off prematurely, EVEN IF HE DIDN'T SEE IT. All he had to do was poke it to reveal or trip it, and even in the case of explosives he'd get not nearly as hurt.

Marko:
+1

Metal pole, wooden pole, metal tube, crowbar - all would trip a bear trap with no injuries. Wooden things would be used in the process but metal things could be re-used. The Scout Handbook could boost Traps skill while in inventory. Science Book good idea too - has to be in inventory to give bonus. Having a G.E.C.K in inventory could make Science insta-300.

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