Other > Survival Guides / Game Help

Plasma Thrower PvP build

<< < (2/2)

Gimper:
To be honest, I'd just make a sneak-thrower for Reno, or whatever PvP your doing. They are much more effective, and also, you always have an instant crit if played right. You need silent death obviously. A normal thrower for PvP just isn't going to be effective enough. I'm not saying a sneak-thrower is going to be greatly effective either, but take it from me, it will be much more effective than a normal one. I can give you my build if you want.

Tomowolf:

--- Quote from: C.H.A.R.L.I.E on April 30, 2013, 08:47:10 pm ---Tomowolf the str requirement for adrenaline rush is 5, which is allso the str needed for max throwing range.
Your build is very vulnerable to snipers and aimed shooters with 3 luck. I would put 1 from str and 1 point from int over to luck to have 5 there in total. Luck is very important.

I have no idea why you went for 200 throwing. Seems redundant to say the least. 180 should do.

Also if hes going to be a looter type maybe i'd skip small frame. You have no shortage of special points.

Another thing i noticed with my thrower in hinkley yesterday is that plasma grenades doesent knockback, only frag grenades do. So if you want to nade someone to stop SS you need frag.

@Cyber Jesus Aimed thrower with 5 luck? You lose 17% crit chance.

--- End quote ---
I'll take 4 lk, and 6 ST points because I won't take buffout (9 ag then), bonehead and man of steel will do against crits ;-).
Already leveling up, but I guess many plasma nades will go to level this up, already 15 lvl :p.

Navigation

[0] Message Index

[*] Previous page

Go to full version