Other > General Game Discussion
Fonline vision of mine
Mike Crosser:
--- Quote from: Giftless on April 06, 2013, 08:46:57 pm ---Game should be after the events of FO2, that way all the extra developments to the towns and the railways make sense. Write new content for the Enclave survivors and the BoS because they're going to have new objectives.
There should be some huge shit going down too with NCR going to war against VC, New Reno, and San Fran. Historically, trains have lead the expansion of civilizations into once 'barbarian' territories.
--- End quote ---
NCR also goes to war with BoS after the events of F2
avv:
--- Quote ---What about critical bursters with silent death, why you nerfed them ? They were great feature and improvement to gameplay.
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Because sneak is not supposed to defeat a bg. That's fine balance between bgs and sneaks. Bg can't see sneak, sneak can't kill a bg just like that.
--- Quote ---What about merc leaders, which needed special alts, had big coasts, required good tactical organising but were quite effective, why you removed them ?
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Still there. But I have no idea what tactical organizing you're talking about. The common way to play mercleader was camp worldmap and then spawn on players using the auto-attack for you advantage. Preferably with proxy.
the underground:
--- Quote from: Mike Crosser on April 06, 2013, 08:52:55 pm ---NCR also goes to war with BoS after the events of F2
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WAHT????!!!!!! WEH!!!!!????? i never got that ending!!! :( :( :(
Yarilo:
--- Quote from: the underground on April 06, 2013, 09:28:50 pm ---WAHT????!!!!!! WEH!!!!!????? i never got that ending!!! :( :( :(
--- End quote ---
You learn that from fallout new vegas.
Alvarez:
--- Quote from: the underground on April 06, 2013, 09:28:50 pm ---WAHT????!!!!!! WEH!!!!!????? i never got that ending!!! :( :( :(
--- End quote ---
But this is canon.
http://fallout.wikia.com/wiki/NCR-Brotherhood_War
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