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Changelog 28/03/2010

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Candy:
what exactly did you fix about explosive rockets? it still give 60 xp and 58 minutes cooldown

virus341:

--- Quote from: Lexx on March 28, 2010, 07:34:44 pm ---FIXES:
   * Deleted workbench demand for some recipes.

--- End quote ---

I cant log in just right now, but im so curious, was the requrement for workbech removed from Primitive Tools recipe?
Thanks.

Karpov:
Yes, the primitive tool does not requier workbench. Also it will be useful to make ropes. Good for the stimpacks  :)

Lacan:
try to run the updater once, people who have problems.



EDIT : no change on rocket xp, still 60 by the way.

Attero:

--- Quote from: Lexx on March 28, 2010, 07:43:16 pm ---Stimpak was 20 and super stimpak was 75. Healing powder was 18 with -1PE.

--- End quote ---
no f way stimpak was healing me for 12 mostly no way it was 20...even if so then SS should be 150 now (lol)

actually i would worry about FA now even more - it all makes FA obsolate now ..... hmm partially is good coz you will be able to keep combat camability between chars with fa/dc and repair/science much closer .... on second tough its quite nice

now we would only need some doctor bag - made with lv 3 doc and allows you to cure injury when used

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