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Changelog 28/03/2010

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Lexx:
FIXES:
- Added the option to ask the conductor about the next train target, if the train is in the station already.
- Bugged items with zero weight, shouldn't appear in TC reward container anymore.
- Distress beacons no longer visible for people without proper radio channel set.
- Crafting:
   * Prices of drugs and meds fixed.
   * Explosive rockets fixed.
   * Deleted workbench demand for some recipes.

CHANGES (WIP):
- The Broken Hills mine now features high quality ore and minerals too.
- More tweaks for the NCR workshop.
- Price of militia NPCs are now 1500 caps.
- Added item "weak healing powder" for easy crafting.
- The effects of healing powder, stimpaks and super stims changed:
   * Weak Healing Powder heals 20hp, -1PE
   * Healing Powder heals 20hp, no negative effect
   * Stimpak heals 40hp
   * Super Stimpak heals 100hp

Tyler:
Thanks for the boost to stims.I was just about to ask for some stronger ones in the absence of FA duiring battle.

Attero:
it should be tweaked ...
old SS 75 while noraml stim ~15?
so super stim was about 5 times stronger ... i dont know the mats for new super stim but i guess if norma is 40 super should be 120 at least ..

Lexx:
Stimpak was 20 and super stimpak was 75. Healing powder was 18 with -1PE.

bikkebakke:
sweet, finally my rockets will be worth crafting :D.. I think >.> gonna check

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