Hi there,
I am a big FO-Fanboy and C/C++ Developer. Together with a Friend, I am planning a Fonline Mod.
We want to reinvent the Wasteland (at least parts of it
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), with focus on a new Character System and cool Custom Maps.
I have started a few days ago with setting up a server and client Scripts for a first Prototype . I used the foserv_clean-version from this Repository:
http://xp-dev.com/svn/foserv_clean/
After browsing thru TLA Scripts and Config Files, I started to fill the gaps in the Clean Version.
Being frustrated for 2 nights(Errors, Black-Screens, Black-GM, No Location Names on GM..etc) I finally got the first Prototype up and running (thx to RedBull and all the other Drugs
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).
Now we have to generate the Game Content and balance the ChaSys.
If i can help anyone with the Clean SDK just ask... I think it is a good Starting-Point if u want to do something different from TLA. When I have the time I am going to make something like an UML-Class-Digramm, like a Roadmap for Scripts for the Clean-SDK.
When there are awesome Screenshots u will sees them here..