I'm sad when I see what was made out of once a very successful fonline faction mod. As long as old devs were working on the project and the game was wiped few times per year, it was still moving forward somehow (not that all changes were perfect). I've seen many (and I mean it: indeed a big number of people) players quitting despite their interest in the game and devs not giving a slightest shit about it. I've seen those remaining who played this game no matter what, leaving 2238 in last weeks. I don't even have to enter the game to see it, what I see on teamspeak server is enough for me. And what I see there? Much less people than it used to be there, and NO ONE playing 2238. Those that still play fonline are playing tla mk2 or requiem.
Fixes are always welcome, but so-called "SS nerf" is one of the things that should come along with a server wipe. If jovanka leaves, then she could at least take her idler/predator bullshit and few others with her.
What this server lacks is a vision of what it should be and what is it going to be. Maybe there was a vision in 2009 or even in 2010, but certainly not later. I guess it was supposed to be a faction mod, but after 2010 hardly anything was made for factions. Even tla mk2 (which has it's big flaws) has a system allowing to manage faction that is light years before 2238, also automated namecolorizing, small icons for faction members. Geez, there is not even any schedule for wipes while it's pretty clear they should happen at least few times per year, so what the fuck did you expect?
The show of arrogance has it's limits. You were acting like players were your enemies, now deal with an empty server.