+1
If anything has to be done, reduce the availability of SS to thieves
Make super stims need 4/5AP's to use Or make super stims only heal 75HP
I didn't mention Guardians just because they represent no real force in my opinion.
Medics? My ass. This is not CoD.
might actually bring more tactical playing to combat, but then again players will just adapt their movementspeed to the increased ap use and we are back to status quo.
There would be a change but nothing to adjust to.