Other > Suggestions

Character starting gear

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Brujah:

--- Quote from: JovankaB on April 01, 2013, 07:46:37 am ---I think pros don't need it and newbies would lose it on a first encounter or get stolen in a safe town.

--- End quote ---

In my opinion lvl 1 alts shouldn't lose gear at all unless it gets stolen.


If trolls are going to use this feature for trolling... Well... It's for the best to keep more players.

SmallGreg:

--- Quote from: Mike Crosser on February 24, 2013, 02:13:01 pm ---1.10mm SMG
2.Hunting Rifle
3.Laser Pistol

--- End quote ---

I think 9mm Mauser and Shotgun are pefect for lvl1 chars(accurate perk).

Brujah:

--- Quote from: SmallGreg on April 01, 2013, 10:10:37 am ---I think 9mm Mauser and Shotgun are pefect for lvl1 chars(accurate perk).

--- End quote ---

Hunting Rifle is actually the best gun for any character without high SG.

Dark.:
Maybe through the same dialog you can have direct access to "Tent in the Wasteland" quest. In this way, newbies will be able to get a tent since the beginning, and the stuff they recived would be safetly sealed. Or at least a private temporary location where newbies can store stuff for some time, then they have to move along.

Wind_Drift:
I'm not against the idea, given that the gear you get at the beginning isn't valuable enough to promote registration farming of those items.

I agree with Jovanka in the sense that anyone who knows the game doesn't need it, and anyone new won't be able to keep it. I can see it from an immersion standpoint though. Waking up in a cave you've been hiding out in, I see no reason why you wouldn't have a weapon of some sort. Every NPC seems to have a weapon of some sort, I would think your character would probably have one if they were traveling the wastes.

I've always wondered what the hell I was doing hiding in a cave with a rock, a soda, or any of the other useless items we spawn with.

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