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After Reset - classic post-apocalyptic role-playing game

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Rascal:
turn based or real time combat ?
any single one "ingame" screen ?

gl!

MrNixon:

--- Quote ---I went. I saw. I slobbered. When is projected release date?
--- End quote ---
Thank you, BenKain. Due to this is my hobby and due to my strict principle "if you do something - do it well", I think the full game could be released at 2015 if I proceed on my own like nowadays. But if I gather support from Kickstarter this fall, then I think I can publish short Prequel ("The Fall of Gyes") spring of 2014 and the full game autumn of 2014.


--- Quote ---If you plan on going Kickstarter, I would highly suggest you get a tech-demo ready first... (I am of course assuming you are using the free version of unity)...
--- End quote ---
Slaver Snipe, thank you as well. Yes, I plan to build a short Prequel (tech-demo) and give it to play for supporters from Kickstarter. But no, I'm going to use full commercial version of Unity. Despite I don't put graphics as the feature of the game, I follow my principle "good or nothing". I've already spent about $10k of my own for this hobby. And there are only few materials published yet.


--- Quote ---Most impressive, Mr.Nixon!
--- End quote ---
Thank you, Alvarez. Your words are really appreciated.


--- Quote ---looks very nice, good luck
--- End quote ---
Thank you, JovankaB. May the Powerarmor Mk-2 be with you )


--- Quote ---turn based or real time combat ? any single one "ingame" screen ? gl!
--- End quote ---
Thank you, Rascal. Realtime but based on TB counting (like Neverwinter Nights is). Not yet any screens of AR, but you can find several screens of what I made on  other Engine on my forum (moreover you can find video on Internet by searching Google "Fallout D20")

Eternauta:
Seems interesting.

Brujah:
Gameplay video?

Mr Feltzer:
Fantastic work.
( That Red-Zone, Yellow-Zone thing reminds me of C&C3 )

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