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Changelog 23/02/2013

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avv:

--- Quote from: Senocular on March 03, 2013, 07:49:58 pm ---Hey Jovanka, good luck with banning those proxies. I can rent a 50 ping proxy for 5$ a month and it's not in any database. :)

--- End quote ---

When money comes into play there's not much that can be done about it. You can also hire a hitman to cut down the electricity of your opponent.

T-888:

--- Quote from: avv on March 03, 2013, 07:22:04 pm ---Those players who enter are the first "team" even if they are alone.

--- End quote ---

But you just deny that they will have to wait for others till they wait their Idling timer in order to meet them, that's it.

What don't you understand about? Where there are players, that will be a combat zone pretty much always.

Just started TC, now have to wait for opponents to gather and wait out till they wait their Idling timer to enter the game!!! Wohoo.


--- Quote from: avv on March 03, 2013, 07:22:04 pm ---Because nobody does it. For example you yourself don't enter the game unless you know what you're going against. I'd like to meet this player whose rights you're defending. This mysterious person who randomly spawns in towns without any idea what might be there.

--- End quote ---

Nobody ever will, no matter how well you will deny any external sources of information. So, Idling timer becomes just an annoyance to overcome and it would be better without it.

If someone couldn't know what is happening inside city, that would make it unfair to those who are on world map, because those who are in the city always take the most superior positions to defend, external sources of information only prevents them having absolute advantage with grid camping. There is reason why preview exists at all, you should think about that. Restricting external information will only encourage bluesuit, expendable character scouting, also prevents dual logs, because player doesn't have to use another character to know what's going on.

You still can't answer directly, your talking like everyone should be blind on what is happening in the city, but like in any other game you can, for example, check how many players are playing a certain match without being in game itself, match making systems to know how well the players play so you wouldn't have to utterly fail against them to find it out etc. etc.

That is perfectly normal that players are aware of on going matches without being in game, shouldn't be any different that players know that they have opponents in the game (also how many) and they shouldn't be restricted in any way to play it, that is something universal that applies to any game ...

and you smart asses think your doing some favor by keeping this waste of time? ;D

Keksz:
Damn u guys dont have better things to do than crying bout idler all day?

Alvarez:
Maybe PvP on forums is more enjoyable.

T-888:
I wouldn't have to if someone wouldn't crap the server with meaningless features that do more bad than good in their delusion on how they improve the game play or make the game better.

Well, if we start "weighting" then I suppose your right, it is more enjoyable since there is nothing much to do in the game itself.

I always been suspicious about the population, sometimes I think it is actually an illusion just to keep the few existing players in game. I can count approximately the players who do some action in cities, players who idle in them, but when I do the math there's always some huge hole it in and it makes me wonder where is the rest of them and why I never see them no matter where I go or what I do and if their really there what could they possibly be doing all the time for all this time in the session?

Maybe that's why there's nothing to do? ;D

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