Other > Suggestions
Add human predators
Alvarez:
--- Quote from: T-888 on February 22, 2013, 09:46:00 am ---...while you do utterly useless things as wait for them to come...
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I place (sadly very expensive) explosive traps, mercs, evaluate predator spawn points, restock weapons and heal my companions. Something like this event without burster assholios. There is a ocassional player, too sorry that mercs shoot everything that moves. And the scavenging is just 30 seconds.
This is also fun to play with teammates, one knocks them out with bazooka, the second and third snipe their prone bodies, while the fourth brings in the supplies and fifth heals. The city maps are especially interesting, as their provide bottlenecks for traps, as the mobs blindly storms the shortest route - so highly agile lure players can aggro them into desired direction.
Too bad the tripwire grenades or mines can't be installed on spot... Maybe a possibility to install these only in unguarded cities and encounters can be a added? The traps skill would make more sense.
--- Quote from: T-888 on February 22, 2013, 09:46:00 am ---and then get weapons that are utterly useless! More ways to get stuff, just the thing we need.
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Do you expect them wear leather jackets and mausers? Seriously? I like Jovanka's suggestions about random/unique weapons, (perhaps not just melee) and maybe reasonable amounts of caps.
--- Quote from: JovankaB on February 22, 2013, 08:59:48 am ---Also I was thinking about some "lone predator hunter" challenge - something like enter desert
encounter alone and survive 10 waves to get one time bonus to outdoorsman and special
karma. Or maybe would give bonus against predators, so you would be more effective
to get those HtH weapons from armed predators once you complete the challenge.
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For this i would give applause emoticon if we had one.
Love the challenge option, maybe we should have more of that. Perhaps unique combat boosting perk of your choice, as well?
--- Quote from: Mike Crosser on February 22, 2013, 06:37:47 pm ---Some people actually have fun doing this (see "dayumn nature you scary!")
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This. Thank you for insightful comment, Mike.
Rain:
Definitely the best improvement in pve i have seen in years.Also your*random ideas*,dear Jovanka,totally rocks.I never had that much fun like lately,with a tank build with 3 ch that can deal some damages with bg and ew,fight a player If needed while being socially skilled.How about a 1% bonus outdoor with each repelled wave?...Think about it.Everyone will grind in the wasteland..?MoRe encounter for travelling players.More skill points to distribute in other skills,so less alting.Outdoor isn t an abuse skill,If an ape got 300 out,i really doubt that would spoil the game.Opinion?
DocAN.:
Vote the feature...
Rain:
--- Quote from: DocAN. on February 22, 2013, 08:32:33 pm ---Vote the feature...
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. I m really close to one alt totally self sufficiency plus decent fighting skill goal.With this,i would reach that objective.And i hope many would try the same.
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