Other > General Game Discussion

This new system realy reminds me a little bit old 'parle?' feature

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Kelin:

--- Quote from: avv on February 18, 2013, 01:39:15 pm ---Ready channel for people who have gotten rid of their idle timer and there shouldn't be any organization fuck ups.

--- End quote ---
I don't think it solves all organization fuck ups, already experienced me or someone else having troubles with forced encounters during spawning basically you can't avoid it. I'm not saying it's a bad feature, in fact I like it a lot, but I would rather prefer to stay inside than on WM.

avv:

--- Quote from: Kelin on February 18, 2013, 01:59:43 pm ---I don't think it solves all organization fuck ups, already experienced me or someone else having troubles with forced encounters during spawning basically you can't avoid it. I'm not saying it's a bad feature, in fact I like it a lot, but I would rather prefer to stay inside than on WM.

--- End quote ---

Yes that can randomly happen. But guess why? Because people stay over the worldmap of the target location and spam previews.
If someone gets an encounter during spawning countdown, then admittedly that sucks. But on the other hand it's still because of the old strategies: spawn at crucial moment from worldmap and hit an unsuspecting enemy.

T-888:
It's not about organization, people get used to it or at least will, but it doesn't make it less true that such an annoyance could be relaxed.

Don't miss the point please, this system is obviously a great improvement in multiple aspects with its own flaws.

Vile:
tl;dr : The other alternative would be going back to fastrelog or scrap that and have a 3 minute "idle on login screen" again. Sounds better ?
At least give it a try for some time, maybe you just need to get used to it.

Tomowolf:
I see only now "pr0" pivipi players crying that they cannot use all of their 1482753 pvp alts, and now want change back, because "THEY" want that, not looking for other casual or normal players.

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