Other > Suggestions

Super Stimpak Injection Simulator

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DeputyDope:
make SS unstealable? no no no no no no

Mike Crosser:

--- Quote from: DeputyDope on February 19, 2013, 09:07:10 pm ---make SS unstealable? no no no no no no

--- End quote ---
Por que senyor?Por que?

Giftless:
I seem to remember in Fallout 2 you could do assassinations with superstims, meaning if you injected too many the small amounts of damage from each would begin to stack and start acting like a serious poison. (Example: Getting hit with 60 - 100 damage might not be unreasonable if you've eaten 20 SS, so you would want to use less until the first doses begin to clear out of your character's system)

Remember too that the current game mechanic is leaning towards uberbuff encounters and high HP soaking is one of the few ways of dealing with the excessive amounts of damage this game throws at you. You can still get instakilled five ways from sunday even with SS usage.

DocAN.:

--- Quote from: T-888 on February 19, 2013, 06:57:52 pm ---Set a CD on bind then, it never did make sense how someone can stuff himself with so much SS anyway.

--- End quote ---

I think it is not a bad idea. Like 10sec or something.

JovankaB:
Could be simply tiny FA cooldown when using healing drug, something like 600/FA seconds,
so with 300% FA you would have 2s with 100% 6s, with 50% 12s...
And the Medic perk halving them could apply, so doctors could go down to 1s cd with it.

And of course no using healing drugs if you have FA cd.

Although it would block drug healing if you used skill.

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