Other > News and Announcements

Changelog 17/02/13

(1/7) > >>

JovankaB:
FIXES:
- Fixed unsneak bug after entering a Combat Zone with 0s Idling Timer.
- Public locations which aren't visible by default (Sierra, Toxic Caves) can become Combat Zones.
- Fixed having not enough charisma (or car out of fuel) could protect you from enforced encounters.
- Fixed issue which caused wrong car placement inside enforced encounters for groups which changed leader during World Map travel.
- Fixed enforced encounters not being visible after exiting when leaving car inside.
- Fixed several small map bugs.

CHANGES (WIP):
- Predators are attracted also by followers of the player character.
- Crafting stimpaks doesn't require a blueprint anymore.
- You can't come with car to Tent in the Wasteland quest maps (temporary solution for losing cars after the quest is finished).

Eternauta:
Well done, thanks.

Trokanis:
Thanks for keeping up on the fixes, Way to go.

BenKain:
It's so fantastic to come back and see an absolute plethora of well thought-out and enacted updates, ready to be explored.
Keep up the exemplary work guys!

LittleBoy:
Predators :  Why rats have fast shot perk and bitting for 5dmg to any armor? Why not use usually rats? ... it's pretty annoying.  :)

Navigation

[0] Message Index

[#] Next page

Go to full version