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Changelog 14/02/13

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JovankaB:

--- Quote from: jacky. on February 14, 2013, 09:14:16 am ---Jov how big combat zones are? And what if 3rd party want to join fight?

--- End quote ---

Combat Zones are whole locations.


--- Quote ---Any public location becomes a Combat Zone for 2 minutes when a player inside dies.
Any public location with ongoing Town Control Timer is a Combat Zone (Combat Zone status stays for 2 minutes after the TC Timer ends).
--- End quote ---

If you want to join a fight and you have the Idling Timer, then in practice you have to wait over the location (or in any unguarded location but it wouldn't be convenient) until it turns green. It will turn green as soon as the Idling Timer reaches 0, which you can check in PibBoy.

If you play actively in unsafe places with one character you will unlikely to have Idling Timer, because it drops in unguarded locations and on the World Map. It pauses in RT encounters (always) and in TB during combat if you spend APs in your turn. It also doesn't increase for 20 seconds inside tents/bases and for 5 minutes if you die.

If you just idle in safe places or wait on IRC/mumble for signal to attack or relog often, then you will have to wait over town if the location is Combat Zone before first attack. You will have to watch out though, because you can get enforced into encounters.

Trokanis:
Ah ok, so if I'm in NCR and my timer has counted up while I'm running around, so long as it wasn't a CZ before I entered, and someone else kills someone making the area a CZ I won't get the idler mark?  Just trying to figure this thing out.  Thanks for the info.

Grimmi:
Nice.What about the special encs? what new items can be recived?

JovankaB:

--- Quote from: Trokanis on February 14, 2013, 09:26:51 am ---Ah ok, so if I'm in NCR and my timer has counted up while I'm running around, so long as it wasn't a CZ before I entered, and someone else kills someone making the area a CZ I won't get the idler mark?  Just trying to figure this thing out.  Thanks for the info.
--- End quote ---

Yep, you can only become Idler if you enter Combat Zone while having the Idling Timer (or login inside if you weren't in game, but it's unlikely you would logoff with valuable items for long anyway). If you are in the location already and not an idler and then someone dies, you don't get any penalties. Combat Zone stays for 2 min and in most guarded places people don't die that often, only exception is NCR. Stealing needs rework IMHO but it's a different story.

Trokanis:
Thank you soo much for the info.  I had faith you guys wouldn't leave such a huge loophole I just wanted to be sure.  I'm not sure how I feel about AFK leveling of mercs, but hey the rest is bomb.

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