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Author Topic: Changelog 27/03/2010  (Read 19244 times)

Re: Changelog 27/03/2010
« Reply #45 on: March 27, 2010, 12:34:38 pm »

Not "wasteland is harsh" This is game - no wasteland. Do not tell me the man that I play Quake, because I am not one of those who shoot at everything. He wants to enjoy the game and play normally and not whore run all day and get 60 exp for 10 rockets ... Man whore get it. Crafting was a good one it is now broken I do not know why. Why was changed, why? Maybe let's do that, everyone got a 1 exp for everything? What good will? 10h collect raw materials to make a few pieces of course X and get 1 exp for it. Cool huh? I want to enjoy the game. I repeat it was yesterday well today, someone broke through my day such a thing. I wanted to do some more weapons themselves but which, as you will get so low exp.
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Re: Changelog 27/03/2010
« Reply #46 on: March 27, 2010, 12:44:05 pm »

I compare whining about changes in exp with whining about "this game is hard, pk killed me!!!11" . There's only onew difference. You can't play when you're non-stop killed, but you can play with low exp for craft. You're making rockets just for exp? Well I make bullets and armors for use. Crafted exp is nerfed, many people is upset, but you must live with it. It's just another change.

BTW: I always wanted to say "wasteland is harsh" - I'm laughing right now.

It's hard to make a gun? - Stop whining noobzord, tiz iz FOnline not some world of warcrap !
You just get killed? - stfu noob, wasteland is harsh, go pley Hello Kitty Online
etc. etc.

;)
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Re: Changelog 27/03/2010
« Reply #47 on: March 27, 2010, 12:49:56 pm »

Lexx, Solar...

Do U play this game as us?
we are betatesters, and we play from 1 to 21 level

from my experience i know that this exp is too small

I know devs want good for us, but if devs dont play luke us, they dont know how it is :)

ps onion:
i am the pk too...
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Lexx

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Re: Changelog 27/03/2010
« Reply #48 on: March 27, 2010, 01:13:49 pm »

Quote
Do U play this game as us?

Yes, like I wrote many times already.
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Wichura

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Re: Changelog 27/03/2010
« Reply #49 on: March 27, 2010, 01:16:40 pm »

PK whining because of being unable to farm gunz and expz fast and profitable as hell - priceless :>

AFAIK at least Lexx and Samira play as everyone else.
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Nie biegaj za stadem.

Re: Changelog 27/03/2010
« Reply #50 on: March 27, 2010, 01:21:00 pm »

Man can read with understanding? Making weapons is easy to just whore gets too low exp whore.

Quote
You just get killed

Hahaha. Man, I play from August 15 in this game and I have all the little finger. Death and loss of equipment is not for me just like a bad whore that can not be on anything exping. Crafting is broken, exp with mobs decreases. Think and then write. Understand that WHORE! Do not write me a here, because I see that you do not have their sentences. I got my mind about this, and don 't think I see that others are not too fond of this exp. Can you understand?
« Last Edit: March 27, 2010, 01:29:32 pm by cerberix »
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Re: Changelog 27/03/2010
« Reply #51 on: March 27, 2010, 01:23:05 pm »

Yes, like I wrote many times already.

no not rly .. you know stuff we dotn like crit tables and where are the best encounters etc ^^
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Wichura

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Re: Changelog 27/03/2010
« Reply #52 on: March 27, 2010, 01:25:55 pm »

Can you understand?
Hardly, and only because I'm Pole too. Watch your language young man, I feel ashamed as your country-fellow. And stop using this strange translator-thingie you are obviously using, it is disaster.
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Nie biegaj za stadem.

Solar

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Re: Changelog 27/03/2010
« Reply #53 on: March 27, 2010, 01:29:14 pm »

Referring to what is essentially a decrese of crafting xp from 30% to 20% of price as breaking it is .... pretty silly.
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
Re: Changelog 27/03/2010
« Reply #54 on: March 27, 2010, 02:05:16 pm »

Referring to what is essentially a decrese of crafting xp from 30% to 20% of price as breaking it is .... pretty silly.

Actually prices should depend on:
How rare is item.
How much time and effort somebody needs to gather resources for it.
If it's dangerous to produce it.
If it's hard to carry.
What lvl proffesion is needed to craft it.
And prices should NOT be keep at some level because it was a price in fallout2.
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" ... when you gaze long into the abyss, the abyss also gazes into you ... " - Friedrich Nietzsche

http://forum.newfmc.pl/ - Nieoficjalne 'Polskie Pustkowia'
Re: Changelog 27/03/2010
« Reply #55 on: March 27, 2010, 02:18:38 pm »

It is intended. Traders don't like to buy shit anymore.
I'd complain, but after I found out you can get 200 caps for carrying boxes around I won't.

It's just that I thought shit was the new junk (i.e. stuff you get for free in city to get a gun and some ammo on first level) but it seems that wasn't intended.
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<Izual> Let's crash server
Re: Changelog 27/03/2010
« Reply #56 on: March 27, 2010, 02:44:15 pm »

I'm not going to lie,not exactly digging the crafting nerf either. What are these boxes you speak of?
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Lacan

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Re: Changelog 27/03/2010
« Reply #57 on: March 27, 2010, 02:59:48 pm »

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Lexx

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Re: Changelog 27/03/2010
« Reply #58 on: March 27, 2010, 03:05:21 pm »

no not rly .. you know stuff we dotn like crit tables and where are the best encounters etc ^^

To be honest, I have absolutly no clue about the crit tables. I just use my shotgun, because it gives me +20% hit chance, like in the original games. That's good enough to hit Brahmins in the face.

It's true that I know some stuff about the worldmap, but then again, the world is so big and has more than 1000 active zones.. Impossible to remember everything all the time.
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Ghosthack

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Re: Changelog 27/03/2010
« Reply #59 on: March 27, 2010, 03:08:32 pm »

but then again, the world is so big and has more than 1000 active zones.. Impossible to remember everything all the time.

2520 if you count all the water zones  :)
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