Other > News and Announcements
Changelog 26/01/13
Pandaeb:
Pff... yet another thing for grinders (if considering Ares: for grinders in swarms) only.
Totally dissapointing update.
Johnny Nuclear:
new spawners in glow may spawn small amounts of HQ chemical components, there will be more ways how to get those in future.
Roachor:
Do you have stats on what % of the server pop actually goes to the glow?
Glumer:
--- Quote from: maszrum on January 27, 2013, 01:17:35 pm ---currently we have "end season" stage where only strongest left. same situation have place in every season, over and over again.
tones of equpment in bases and nothing to do, no one to fight with. form our perspective wipe its necessary, even without major changes in game. competition between gangs have place only at begining of the season.
udpate - cool, something is going on however its not changing anything important and not solving any issues
btw. sunday 13:00 gmt+1, 60 players online and could be much more. there is nothing to do. i have no reason to log into game. same as dozens of other players.
farm? - dont need to
craft? - dont need to
rp? - really?
pvp? - really? where?
just play? how? what do to?
about tc.. as kilgore said, concepts were fine. thats sad no one was working on it.
--- End quote ---
If bbs and tnb is interested in make some pvp rules (cause devs are lazy to make them ingame by update), we can get back - its pointless to die in zilions character waves
Kelin:
Glumer, the problem is people are unable to make rules on their own. There will be always a group of people who don't want action unless they have a huge chance to win, I talked to many players willing to play only under this condition and they will rather quit playing this game than losing.
Without proper game mechanics ensuring everybody has the same chance to win regardless hours spent on grinding items, there will be always swarms, hundreds of waves and what not.
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