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Changelog 26/01/13

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JovankaB:

--- Quote from: Alvarez on February 18, 2013, 12:37:43 pm ---I see swarm squads hooked on proxies, kept in movement by external scripts and guarded by dedicated predator exterminator alts with mercs.
--- End quote ---

I will believe it when I see it.
Such stuff should be possible to notice by GMs online though, if it was common.

vinio:

--- Quote from: JovankaB on February 18, 2013, 11:32:13 am ---What would you need supervision for?

The best thing a cheater can do now is to keep multilogs hidden somewhere in unguarded
locations, which I don't think is very effective except for sneakers. And either they have
to use separate proxy for each character or never log off them, even for a second. It can
fail easily and would be clumsy to manage when fight starts.

Anyway, such people are much easier to detect, I will be banning PvP multilogs if I see any.

--- End quote ---

Yes true but in order to ban them a gm must be online.hence the supervision im talking about

Trokanis:
Here's a crazy thought, how about the players who see or deal with gangs using such ridiculous methods to do TC or PvP combat, simply laugh your asses off at them over and over because of how pathetic they are to need to do something so crazy just to win.  Really if only a few gangs do that shit, everyone else can point and laugh at them, sure when those gangs do it they will probably win, but people won't care because they had to basically do some crazy shit just to win.  I think they are pathetic and childish if they have to do it, it's sort of the same with Ape power builds but way too many sheep jumped on that train for people laughing at them to matter.

JovankaB:

--- Quote from: Trokanis on February 19, 2013, 01:39:16 am ---Here's a crazy thought, how about the players who see or deal with gangs using such ridiculous methods to do TC or PvP combat, simply laugh your asses off at them over and over
--- End quote ---

Splendid idea! They surely will be ashamed of their methods once they hear our laughs ;)

Ivic777:
Why idling time doesnt expire to players who are offline? To stay on the wm or in unsafe place is good idea for players who are online only. At least  when you have idling timer you shouldnt catch that stupid encounters when you are over some location!

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