Other > Suggestions
Advanced workbench in BoS
Linoleum:
Just passed BoS while heading to the Hub, and thought why the hell wouldn't the brotherhood of freaking steel not have an advanced workbench? The last bastion of technology in the wastes pumping out PA and high tech weapons would need one! So why not make it a perk for joining the BoS faction?
And, to add to the challenge and make it reasonably difficult, it could only be accessible with a certain amount of rep AND after a reasonably difficult combat or gathering quest.
Like get 10 dogtags from enclave troops, or collect 3000 MFC, and have a rep over 1500.
Thoughts?
JovankaB:
--- Quote from: Linoleum on January 25, 2013, 12:21:09 pm ---Just passed BoS while heading to the Hub, and thought why the hell wouldn't the brotherhood of freaking steel not have an advanced workbench?
--- End quote ---
Because the advanced workbenches are supposed to be in unsafe locations and it's not
a big deal to join BoS with a crafter. Of course you could argue why then it's available in
gunrunners as long as you haul a box to a safe town a few times? This is a good
question and I don't really think it should stay this way. IMO instead of the package hauling
it would be better to have some repeatable quest with killing mob(s) in instanced location
by the crafter (where you can't acompanny it with alts, so similar to the quest in the
cathedral). It would be ideal if you have to risk the materials, so maybe the advanced
workbench should be inside the instanced PvE location instead of gunrunners.
T-888:
--- Quote from: JovankaB on January 25, 2013, 12:42:52 pm ---It would be ideal if you have to risk the materials, so maybe the advanced
workbench should be inside the instanced PvE location instead of gunrunners.
--- End quote ---
The whole point of having a workbench in Gunrunners was that it is safe, but you have to earn the right to use it. Fine concept if you ask me, the same could be applied to Brotherhood of Steel and Enclave to have some variety.
We have unguarded mines and guarded, safe workbench and not safe. What do you want to change?
--- Quote from: JovankaB on January 25, 2013, 12:42:52 pm ---This is a good question and I don't really think it should stay this way.
--- End quote ---
Why?
Linoleum:
How about a pay-per-use system?
One enclave dogtag per entry to the room? Enclave encounters are still pretty goddamn tough on your own (at least in my experience, I'm sure others can probably solo it with their eyes closed... but those kinds of people can usually handle getting to the unsafe ones anyway).
This of course would only be useful if dogtags spawned on death instead of just being in their inventory though (bit like how armour drops)
Trokanis:
I have to agree with T-888, why so much hate towards crafting? I mean it's already a ridiculous system with everything combined, and you want to punish players even more by taking away the only safe place to craft higher stuff? To get the rep for Gunrunners you have to either have a gang so you can run the Guard quest, or run boxes til you go blind, and you still have to maintain that reputation once you get it. Tack that on with everything else and it really seems you're trying to convince people Not to craft. Which wouldn't be so bad if the better mid level items hadn't been removed from everything except the highest tier combat encounters. IMHO, loot and crafting in the previous seasons was not bad, let alone broken.
About putting it into BoS. Just because someone is part of the faction does not mean the can access it, make it so once they join they have to do quests and such just like Gunrunners to be able to access the BoS high tech area.
Still don't understand the hate...
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