Other > Closed suggestions

Ok, as a new player...

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ISAred:
I'm sure these have probably been mentioned before, but a couple of suggestions that would help to fix the learning curve:



Respawn in or near NCR, or it's karma appropriate alternative if you're being bad. After you build a tent, respawn at your tent.

Be able to rent a safety deposit box at a bank which has a small carry weight. Like say enough to hold a leather armor, an smg, and some bullets.


I don't mind dying a lot... Hell, I don't even mind loosing ALL of my stuff after 4 hours of play and 9 brahmin hides in my inventory because the game lagged out during a battle. I do however mind when every time I die (which is often I'm trying to cross the entire map after all), I get respawned as far away as can be from NCR. One of the few decently safe spot in the game. What's the point? To eat up time?

Solar:
Its to stop people from respawning, going to their tent and rearming and rejoining the same fight as if they hadn't died.

For a safety deposit box, try a hotel room. they're not perfect, but they can do a job until you've got a tent

ISAred:
Thanks for the tip!

I would suggest making the respawn timer longer in that case, perhaps make the length level dependent? I understand the reasoning, but a maxed out character with a ton of outdoorsman is going to be getting to his tent quickly anyhow. A newb is going to be spending an hour, and not a fun hour and gaining xp either. Loosing all your stuff after hours of play may not inspire a rage-quit, but the hour trying to get back to where you can 'start' to rebuild certainly will.

DrapiChrust:
ISAred --> Firstly, there is nothing like 'maxed out char' in this game. Secondly, combat chars (those for whom this was made) are rarely good in traveling.

Random drop pisses me off too from time to time, but it is not that bad when you'll learn how to not get killed too often

ISAred:
Sorry, I mean a max level character.

And yea, after level 5 and a bit of game experience it's no biggie. My problem is that as a person who is new (twice now, just when I got the hang of everything WIPE haha go find your junk elsewhere sucker!), it seems like an hour respawn time when you factor in the traveling. Why not penalize the dudes running around with AP rockets and shit? 10 minute respawn at level 21, but you're at your tent. 30 seconds if you're level 1. etc...

I realize, the wasteland is BRUTAL! It is still however a place where you magically get reincarnated, so why not make it a bit less frustrating for people who are not in the know, and a bit more frustrating for people who are old hands? It's not going to make it easier for experienced people to level up, since they know how to squeeze every bit of XP out of the game anyhow. It might even make it harder to level up later on because despite your gang having crap-tons of equipment, you may not want to risk the long ass wait if you get killed... though I guess the gathering cooldowns have kinda made people accustom to waiting haha.

Anyhow, just my 2 cents.

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