Other > Closed suggestions

Ok, as a new player...

<< < (2/3) > >>

LunaBlacke:
I wholeheartedly agree with you, stranger.

Roachor:

--- Quote from: Solar on March 26, 2010, 09:10:26 pm ---Its to stop people from respawning, going to their tent and rearming and rejoining the same fight as if they hadn't died.

For a safety deposit box, try a hotel room. they're not perfect, but they can do a job until you've got a tent

--- End quote ---

The 7 minute CD on healing yourself already stops people from coming right back.

Lexx:
I don't agree on that. I am still playing, didn't rage quitted yet. Used FA and doctor a few times, without spending a single point on it. First time I was travelling alone, now we are two and if I fail in doctor, the other is using doctor on me, etc... I am level 4 now, he is 6 and we both do very well.

Imagine, I started my char today and I am at level 4. I can produce my own bullets and basic gear, without beeing a real crafter.

Badger:
I'm level 4 and things are going pretty well for me too.

However, I can see things tailing off around level 6 or so. There's not a lot of quests for people once they're past the first few levels, then it'll just become grind central - through killing mobs or crafting.

It's fun for now, but I can see myself getting bored.

ISAred:
As far as high level characters, I think that town control has tons of potential. Has anybody here ever played tribes? Non-permanent attack/defensive structures than can be purchased and dropped from inventory would be my idea of a good time :D Auto-Turrets, barriers that can be destroyed with c4, enclave drop-ships. The potential for mayhem is endless.

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