And I'm guessing that if there really was an apocalypse the economics would be much different than it is today.
you can never guess what would happen IF. there's no such thing like IF. because im guessing i wouldnt be boy if i were born as a girl. guessing like that is nonsense.
So far I haven't found anyone that takes leather jackets you're better off just using science on them, may not get anything but xp but it's more than nothing.
I actually love the harsh-ness of this game.In my opinion this is how a post apocalyptic MMO should be.I hate games that are all "you must survive in this environment, use your wits, use your skills, but ONLY FIGHT IN THE DESIGNATED AREAS YOU ARSE-HATS."as my signature says, first encounter I had, I got shot in the balls for 120 damage, died, and thought "i love this game".glad there are a few safe zones, you need a breather every now and then, but still, they way you can get shot at any time, betrayed by group members, ambushed etc. It's awesome.Yes I've died 7 times already, and my only weapon is a mauser with 6 rounds left, but damn it, this is FUN.
I never said no one took leather jackets, I just said I hadn't found any. And I frequent most the safe places. In either case joop is right in that shells are fair bet. Just don't expect a lot of material to come outta Junktown mine, unless you're of course the one emptying it hourly . Since I can't get more than one swing.
Here is a nice tip for making some cash at low levels. Make a nice melee build does not really make what kind it is (crit build with a knife is best though but experiment)get 10 brahmin hides and make a tent around kalamath, kill stuff until you get a lvl up and then put the skill points into outdoorsman until you have 50 then go into kalamath and talk to any trapper and get the gecko skinning perk. Now search around kalamath and find geckos and take their pelts. when you get full with pelts bring them back to your tent and repeat. when you have alot of pelts sell them by dialoge to the trader in the bar in kalamath. you get 200 caps for every 4 golden hides and 100 caps for every 4 sliver hides. I have made a couple hundred grand doing this when lvling a large variety of experimental builds.
Precisely, this is how i felt at the beginning too. I was scared of every pile of rocks.And yes, its all about discovering. So i strongly suggest YOU DO NOT GO to http://fo2238.fodev.net/wiki/ since this is where i put everything i discover
Best thing you can do to make the game easier for yourself is make a high outdoor high carry weight and high skillpoint build, you'll want some charisma too for trading. You can get to lvl 9 questing so you don't need combat skills tagged, by 9 you should have 200 outdoor, 196 carry weight and enough skill points to get every profession. This will make getting resources to make gear take way less time and allow you to actually start playing the game, plus you can use this alt to restock your char in the field when you run out of ammo grinding.http://www.nitue.net/#fcp/direct!id=7798
Okay, your insanity there has me curious. Is CH 6 somehow better than CH 3 + barter skill?