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Author Topic: Sandbags  (Read 1421 times)

jacky.

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Sandbags
« on: December 31, 2012, 09:34:36 am »

I would like to see them in game.
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Berko

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Re: Sandbags
« Reply #2 on: December 31, 2012, 02:41:30 pm »

To avoid troll-sandbag maybe allow to deposit sand bag only in base/tent.
When bag is deposed on ground (when dropped, when critter died, ..) and it isn't in base/tent show a message "the sand bag breaks" or something like that?
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Lexx

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Re: Sandbags
« Reply #3 on: December 31, 2012, 02:57:55 pm »

Nope

Actually they were planned, but we didn't had good looking graphics and time for them yet.
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jacky.

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Re: Sandbags
« Reply #4 on: December 31, 2012, 03:10:06 pm »

You can put 5sandbags to make full high wall and 1-4 to block hexes. And if we could destroy them with explosiv weapons it would be v nice. Lexx requiem have a really nice graphic


« Last Edit: December 31, 2012, 06:28:37 pm by jacky. »
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Haraldx

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Re: Sandbags
« Reply #5 on: December 31, 2012, 06:43:37 pm »

It looks kind of stupid that it's the same rotation all the time. :/
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Re: Sandbags
« Reply #6 on: December 31, 2012, 07:02:46 pm »

I think all these sandbags , tank traps, wire fences are good things but are easily trolled. Also bear traps, mines, ...

Better suggestion is add crouch, but this need a lot of new textures and animations. Better add 3D characters... :-\
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avv

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Re: Sandbags
« Reply #7 on: December 31, 2012, 07:11:35 pm »

I think all these sandbags , tank traps, wire fences are good things but are easily trolled. Also bear traps, mines, ...

Better suggestion is add crouch, but this need a lot of new textures and animations. Better add 3D characters... :-\

Yeah instead of adding sandbags would be nice to have some cover system where pieces of scenery provided protection.

But in the end, nor sandbags or cover/crouch are crucial for the sake of gameplay.
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