Author Topic: MOCAP  (Read 3401 times)

MOCAP
« on: December 20, 2012, 03:32:49 pm »
Topic started here: http://fodev.net/forum/index.php/topic,13929.msg209490.html#msg209490
method of creating the skeleton considered here: http://fodev.net/forum/index.php/topic,26512.0.html


Next: Tracking motion capture. Removed the movement of the character on the stage (stage in the creation of the animation "finished the game"). Created cyclic animated clip.


Walking wounded in the left leg dwarf
<a href="https://www.youtube.com/watch?v=P5nFGAAkr_Q" target="_blank">https://www.youtube.com/watch?v=P5nFGAAkr_Q</a>

This animated clip can be applied to any character(fatman, ghoul, female, strongman etc.), the skeleton of which is created by the above method.
http://vk.com/vaultcrawl
Skype: xinomobile__

Re: MOCAP
« Reply #1 on: December 29, 2012, 01:41:08 pm »
It looks nice. Although the upper body seems to look a bit strange but still its nice.