fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 17, 2024, 06:43:19 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1]

Author Topic: New Reno  (Read 1083 times)

New Reno
« on: December 08, 2012, 04:23:46 pm »

My paint skills are just undeniably good, behold pure awesomeness. :)



Simple enough, three changes I think that would make NR a lot better place to have some sort of PvP activities.

Thoughts?
Logged

avv

  • Offline
Re: New Reno
« Reply #1 on: December 08, 2012, 04:39:52 pm »

Well, sure sure. What's more:
- fix the npc behavior in general. Seconds street, virgin street and sewers are no operation-zones due to weird npc activity.
- Put previews on grids unless the town can be merged as whole. Yes. Previews on grids you heard me. Also sewer holes. 
Logged
Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.
Re: New Reno
« Reply #2 on: December 08, 2012, 04:44:31 pm »

- Put previews on grids unless the town can be merged as whole. Yes. Previews on grids you heard me. Also sewer holes.

Are you trolling? Because I am not sure anymore.
Logged

avv

  • Offline
Re: New Reno
« Reply #3 on: December 08, 2012, 04:56:36 pm »

Are you trolling? Because I am not sure anymore.

No. Grids are dumb. If you don't know what's behind, you won't go unless you know what's there. So to be sure what's behind you bring a checker alt. They work as quick preview makers for sub grids so basically those grids already have previews but only for players who bother do perform such tricks. 
Only nuubs get grid-smashed these days.
Logged
Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.

DeputyDope

  • ǝdopʎʇndǝp
  • Offline
Re: New Reno
« Reply #4 on: December 08, 2012, 05:02:01 pm »

good suggestion. i support it.
Logged
Re: New Reno
« Reply #5 on: December 08, 2012, 05:17:25 pm »

With these changes the map would be flexible enough to avoid grids most of the times, due to an extra sewer hole, few extra pathways the fighting would take place in other parts of town and bla bla bla and more possible ways how to attack, so less need to use grids and less need to do tricks unless it doesn't bother someone.

Oh yeah, why not let noobs suffer anyway? ;D
Logged

Cyber Jesus

  • I piss excellence
  • Offline
Re: New Reno
« Reply #6 on: December 08, 2012, 06:26:26 pm »

Me gusta +1
Logged
Pages: [1]
 

Page created in 0.095 seconds with 21 queries.