Its usually varies for me with that wood I had quite a lot of trouble it always hit the legs a bit just like the briefcase before but unlike that the model had no handler to grab so it was quite a pain till I copied the position of another item and simply moved the model a bit, the single wood was piece of cake compared to the pile, I think I spent a bit more then a hour on those two. I have added these 3 items now had some trouble with them ticket model I couldn't see the textures ingame in the end I had to remake it. Others were ok I made the two books face toward the body cause else the hand hid the cover I think its look better this way.
Value 471 Attach MI_Levander.x Texture 0 ITEM_Levander.png Link R_Handle_1 RotY 90 RotZ 90 Scale 0.2 MoveX 6 MoveZ -1
Value ? Attach MI_Zen.x Texture 0 ITEM_Zen.png Link R_Handle_1 RotY 90 RotX 90 Scale 0.2 MoveX 4 MoveZ -1
Value ? Attach MI_Ticket.x Texture 0 ITEM_Ticket.png Link R_Handle_1 RotY 90 RotX -90 Scale 0.5 MoveX 4
Download link is the same as above
I was able now to add here a few screens too
Btw I saw that the Electronic lockpick was marked for remake I opened the 3ds and obj files the 3ds indeed had quite a lot of extra vertexes but I think the obj version is ok although I would have made the object from 1 single mesh, anyway I can go and make one if the obj version ain't good either.